Rebekah Valentine, Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

Nexon's Korean business holds full-year revenues steady despite declines in China

Both Maple Story and Maple Story M in Korea achieve highest-ever Q4 and full-year revenues

By Rebekah Valentine

Blind Squirrel Games' decade-long drift from work-for-hire to original IP

CEO Brad Hendricks on what it took for the company to grow beyond its engineering focus and make its own IP

By Rebekah Valentine

Epic Games hires Adam Sussman as president

Sussman has held past VP roles at Take-Two, EA, Disney, and Zynga

By Rebekah Valentine

Lineage 2 M surpasses $152m in three months

NCSoft's Mobile MMORPG is currently only available in South Korea

By Rebekah Valentine

Double Loop Games raises over $2.5m for mobile games

LVP leads investment in push to make relaxing, connective titles for everyone

By Rebekah Valentine

Xbox to donate up to $250k to veteran support group OSD

Through the end of March, Xbox to match donations toward mental health and wellness initiatives for US military and families

Atari acquires assets from tech start-up Wonder

Technology nods to possible cross-platform functionality with mobile and Atari VCS

By Rebekah Valentine

Nintendo will no longer work with outlet that leaked Pokemon Sword and Shield details

Company publicly denounces Portuguese website that broke review embargo with early photos

By Rebekah Valentine

Supercell to "slow growth significantly" in coming year

As mobile studio enters its second decade, CEO Ilkka Paananen reaffirms goal to be "as small as possible"

By Rebekah Valentine

PUBG Mobile was the top-grossing mobile game for the fifth month in a row

Sensor Tower: Tencent's title brought in $176.3 million in January, over half of which came from Chinese users

By Rebekah Valentine

ForwardXP establishes new games division, Forward Game Studios

New label contributed to Insomniac's Stormland, now working on new multiplatform title

By Rebekah Valentine

Phil Spencer: "There's no slide deck that says we want to turn everyone into a subscriber"

Xbox head wants to "put the player at the center" in the next gen through services, hardware, and models that fit different needs

By Rebekah Valentine

Nioh has sold over 3m copies worldwide

Team Ninja's action RPG reaches milestone ahead of Nioh 2's planned release next month

Anthem team ditches major seasonal updates in favor of "longer-term redesign"

BioWare intends to "reinvent the core gameplay loop" after a challenging first year

By Rebekah Valentine

Blizzard president on Warcraft 3 Reforged: "We stand behind our games"

J Allen Brack commits to continued updates and support after poor reception

By Rebekah Valentine

Grand Theft Auto Online just had its best holiday quarter ever

Six and a half years after launch and 120m units sold, Rockstar's behemoth leads Take-Two Interactive's Q3 alongside Red Dead Online

By Rebekah Valentine

InnoGames mobile revenue up 14% year-over-year

Yearly revenue reached €190m in 2019

Beyond Good & Evil 2 isn't part of Ubisoft's plans for next fiscal year

Don't expect to see a release until April 2021 at the absolute soonest

By Rebekah Valentine

Light Brick wants to rebuild how we play with digital Lego

Studio head Karsten Lund explains why Lego's new internal studio is getting back to basic building bricks with Lego: Builder's Journey

By Rebekah Valentine

Steam reached nearly 95m MAUs in 2019

Valve announces plans to get ahead of limited third-party Steam data analysis with upcoming "Data Deep Dives"

DeNA reassessing games strategy as older titles fail to deliver

Mobile games firm posts hefty operating losses in Q3, thanks to games business impairment loss

By Rebekah Valentine

Dan Houser departs Rockstar Games

Co-founder to leave company in March after year-long hiatus

By Rebekah Valentine

Code Vein has sold over one million copies

Bandai Namco's vampiric action RPG passes milestone four months after launch

DeNA shuts down two of its Japanese mobile titles

Fantasy Earth Genesis and Torikago Scrap March servers to shutter in March

By Rebekah Valentine

Nvidia launches GeForce Now cloud gaming service at $4.99/month

Paid subscription gives priority server access and six-hour sessions, but there's a free version too

By Rebekah Valentine

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