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Rebekah Valentine, Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

Adi Shankar's next video game animated series is Devil May Cry

Capcom franchise will join Castlevania as part of Shankar's proposed "bootleg multiverse"

By Rebekah Valentine

Microsoft reportedly planning release of digital-only Xbox One

Disc-less console would be considerably cheaper, come alongside disc-to-digital program

By Rebekah Valentine

DayZ reaches 4 million units sold

Milestone reached one week after launch of PC beta

By Rebekah Valentine

Nvidia stocks drop after Q3 guidance miss

Shares fall as much as 19% as company continues lower-than-expected guidance for Q4

By Rebekah Valentine

Discord Early Access launches with five titles

Developers seek community feedback on in-progress titles as Discord further establishes as a storefront

By Rebekah Valentine

Former Blizzard, Gazillion developers working on CCG as Rhino Games

Peter Hu, Paxton Mason, and other collaborate on strategic CCG entering closed beta in 2019

By Rebekah Valentine

Jobs Roundup: Lee Skittrell joins Koei Tecmo as its new marketing manager

Editor-in-chief of PC Perspective joins Intel, Team Dignitas welcomes new executives

By Rebekah Valentine

Sony will skip E3 2019

Company will forego both annual press event and show floor appearance for the first time in event's 24-year history

By Rebekah Valentine

Changyou receives license to develop Tetris mobile games for China

Tetris Journey to be the first of a series of releases from Chinese online game operator

By Rebekah Valentine

Magic Leap announces Independent Creator Program

Fund to offer grants of $20,000 to $500,000 to indie AR developers working on the headset

By Rebekah Valentine

Mujo Games wins Ł25,000 Tranzfuser competition

UK Games Fund's competition winnings to fund development of rhythm game Yellow Rock Road

By Rebekah Valentine

Telltale undergoing liquidation, removing games from Steam

Back to the Future, Tales of Monkey Island de-listed, employee health benefits set to end soon

By Rebekah Valentine

NetEase sees Q3 growth with mobile titles, Western partnerships

Net revenue increase of 35.1% YOY driven by Chinese mobile releases, Battle for Azeroth, and Minecraft

By Rebekah Valentine

EA partners with Petroglyph Games for Command & Conquer remasters

Tiberian Dawn and Red Alert to be remastered with original developers, no microtransactions

By Rebekah Valentine

Stardew Valley grosses $1 million in iOS debut

First three weeks on mobile led to solid revenue for the premium farming sim

By Rebekah Valentine

Pokémon Let's Go! Pikachu and Eevee: Critical Consensus

In a game entirely about revisiting Pokémon's most familiar region, Game Freak has somehow still managed to surprise

By Rebekah Valentine

Phil Spencer: Game Pass leads to more game sales

Microsoft VP of gaming says service has been "very healthy for our games" such as State of Decay 2, Forza Horizon 4

By Rebekah Valentine

Toronto Esports departs Overwatch Contenders over naming dispute

Boston Uprising to retain players and staff following partner's exodus

By Rebekah Valentine

Nintendo reaches final judgment agreement with ROM site owners

LoveROMS and LoveRETRO owners admit to copyright infringement, agree to $12m judgment

By Rebekah Valentine

Flaregames lays off 45, CEO steps down

Company to create new, separate entity for its development studios apart from its publishing services

By Rebekah Valentine

Sony agrees to Chicago city tax on PlayStation Store purchases

9% Amusement Tax will apply to various store purchases for city residents beginning November 14

By Rebekah Valentine

Video streaming support may fully end on the Wii next year

Netflix to stop service on the system in January 2019; Switch still awaiting more apps

By Rebekah Valentine

Fortnite reaches 8.3 million concurrent players

Epic Games' battle royale reaches milestone as game launches in South Korea

By Rebekah Valentine

BigBox VR secures $5 million in seed funding round

Funding to support development on upcoming VR battle royale game Population: One

By Rebekah Valentine

Voodoo establishes new Berlin office

Casual mobile developer aims to put together "strong and creative" production team

By Rebekah Valentine

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