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Rebekah Valentine, Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

Oculus, Unity partner on free VR development course

20+ hour course will teach VR build and launch best practices

By Rebekah Valentine

Kine creator: "The biggest concern with Stadia is that it might not exist"

DLC: At PAX West, developers Lucy Morris, Ken Hall, and Gwen Frey discuss diversity, community, and Stadia's long-term potential

By Rebekah Valentine

Apple reportedly making a VR/AR headset with a focus on gaming

Combined headset planned for 2021 or 2022, with lightweight AR glasses following in 2023

By Rebekah Valentine

Epic acquires Megascans creator Quixel

All Megascans assets to become free for Unreal Engine users

By Rebekah Valentine

Homescapes has grossed $1b in lifetime revenue

Playrix's free-to-play match-3 title reaches milestone two years after launch

By Rebekah Valentine

Google Stadia's launch lineup includes 12 games

Only one title is an exclusive; three of them are Tomb Raider games

By Rebekah Valentine

Overwatch director thinks Blitzchung ban "should be reduced more or eliminated"

Jeff Kaplan says the process for a suspension or ban in OWL "takes about four to five days"

By Rebekah Valentine

V1 Interactive loves Halo, but doesn't want to be Halo

President and creative director Marcus Lehto on why he left Bungie to start a small studio making a focused, live game

By Rebekah Valentine

Live games propel Take-Two toward quiet holiday as GTA V reaches 115m units sold

CEO Strauss Zelnick: "There's no rulebook around how you create transitions or new products in a world of live services"

By Rebekah Valentine

Less than half of US gamers purchased in-game content last month

SuperData: Additional content spending stagnating on PC and console as players gravitate toward fewer titles overall

By Rebekah Valentine

Niantic announces Creator Program to support AR development

Pokemon Go developer also offering funding opportunities, AR development kit

By Rebekah Valentine

Super Evil Megacorp closes $10.5m financing round as it prepares to launch new project

Vainglory developer hands off publishing responsibilities for its cross-platform MOBA to Rogue Games

By Rebekah Valentine

Self-help app "investigating" after accusations of stealing art, animation from Gris

Devolver Digital shares side-by-side comparison of Fabulous video, Gris gameplay and cutscenes

By Rebekah Valentine

Supercell shuts down Rush Wars after three months of beta

PvP strategy title cancelled due to "repetitive" nature, concerns about longevity

By Rebekah Valentine

The Nintendo Switch has sold 10m units in Japan

Japanese sales make up nearly one-fourth of total console sales (including the Lite)

By Rebekah Valentine

China gaming regulator publishes new rules for minors targeting playtime, spending

Age-rating system still in the works as restrictions are tightened, expanded to mobile games

By Rebekah Valentine

Just Dance launches campaign to raise money for Alzheimer's Research UK

Ubisoft will donate 1 for every dance memory shared on social media

By Rebekah Valentine

Whitethorn Digital wants to be a "pleasing, small ship," not a galleon

CEO Dr. Matthew White pushes back against high publisher take-rates, aggressive growth, crunch, and capitalism

By Rebekah Valentine

Games industry international trade bodies unite on universal esports principles

Set of four principles for engagement agreed upon by representatives of the ESA, ESAC, UKIE, ISFE, and IGEA

By Rebekah Valentine

100 Thieves' Jack "CouRage" Dunlop signs YouTube exclusivity deal

Dunlop asks over 2m Twitch subscribers to follow him as exodus of major streamers from Twitch to other platforms continues

By Rebekah Valentine

Improbable partners with Tencent Cloud for game development program

New Improbable/Tencent Cloud Developer Program to support creators making games in SpatialOS for the Chinese market with cloud services

By Rebekah Valentine

Wargaming partners with Gearbox for its first full retail release

World of Warships: Legends will get a retail version in Firepower Deluxe Edition

By Rebekah Valentine

Overwatch 2 announced, will be cross-compatible with original game

Overwatch surpasses 50 million players, all of whom will be able to PvP match with, transfer cosmetics to Overwatch 2

By Rebekah Valentine

J. Allen Brack apologizes for Blizzard's "tough Hearthstone esports moment"

At BlizzCon, company president alludes to ban of Hearthstone player Blitzchung for pro-Hong Kong support, welcomes protests

By Rebekah Valentine

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