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Global video games market predicted to hit $197bn in 2022

The new Newzoo report estimates that mobile games will make up $103.5 billion of the year's total revenue

A new report from Newzoo today says that the global video games market is estimated to make $197 billion in revenue for the year of 2022.

The market intelligence firm says that the figure represents an increase of 2.1% year-over-year.

Newzoo attributes mobile game consumer spending as the main driver of 2022's total worldwide consumer spending.

Mobile titles are expected to earn $103.5 billion and make up 53% of the global games market.

Meanwhile, console will remain the next biggest segment of the market at 27% of worldwide earnings, with revenues predicted to reach $53 billion by the end of the year.

The rest of global video game spending will go on PC games, forecasted to reach $40.4 million.

In terms of region revenue during 2022, the North American games market is on pace to reach $51.3 billion and Europe is expected to make $34.1 billion.

Africa and the Middle East is projected to amass $7.1 billion in spending this year, while Latin America is predicted to hit $8.7 billion.

Looking ahead Newzoo estimates that in 2025 the global video games market will generate $225.7 billion in revenue.

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Jeffrey Rousseau

Staff Writer

Jeffrey Rousseau joined GamesIndustry.biz in March 2021. Based in Florida, his work focused on the intersectionality of games and media. He enjoys reading, podcasts, staying informed, and learning how people are tackling issues.