Sections
Get a job in games graphic

Level up your career

Learn about working in games

Sign up to the GI Jobs board

View jobs board

Making the games industry a better place to work

See best places to work
Get a job in games graphic

Take-Two acquires facial animation firm Dynamixyz

The company will operate as a division of Take-Two and continue to be led by its current CEO

Take-Two has announced the acquisition of Dynamixyz, a French company specialising in video-based facial animation services, for an undisclosed sum.

The two companies had previously worked together on titles such as Red Dead Redemption 2 and NBA 2K21, with Dynamixyz also involved in the making of projects such as Netflix animated series Love, Death & Robots or Avengers: Endgame.

In its announcement, Take-Two said the acquisition was motivated by the firm's "latest strategic initiative to invest further in its internal development capabilities and to continue its goal to be the most creative, innovative, and efficient entertainment company."

Going forward, Dynamixyz will operate as a division of Take-Two, and work exclusively on its portfolio of titles. It will continue to be led by CEO Gaspard Breton, who will be reporting to Scott Belmont, executive vice president and chief information officer at Take-Two.

Michael Worosz, executive vice president and head of strategy and independent publishing at Take-Two, commented: "Dynamixyz's revolutionary facial analysis technology and services is a highly complementary and strategic addition to Take-Two's world-class publishing and development structure.

"Gaspard and the visionary team at Dynamixyz have a well-earned reputation for providing the widest and smartest range of facial motion capture solutions to the entertainment industry, and their work has captivated millions of people around the world from the box office to the living room. We're thrilled to have them join our team, incorporate their proprietary technologies and creative wonder into our future offerings, and to continue to evolve their capabilities and solutions."

Get a job in games graphic

Level up your career

Learn about working in games

Sign up to the GI Jobs board

View jobs board

Making the games industry a better place to work

See best places to work
Get a job in games graphic

More stories

Ubisoft group says Yves Guillemot has "sidelined" its demands as CEO responds to open letter

Over 1,000 current and former staff claim Assassin's Creed publisher "continues to protect and promote known offenders and their allies"

By James Batchelor

Activision Blizzard's nasty frat-boy culture is an industry-wide ailment | Opinion

The roots of a culture enabling harassment and discrimination are found across the industry - and only structural change will dig them out

By Rob Fahey

Latest comments

There are no comments on this article yet. Why not be the first to post one?

Sign in to contribute

Need an account? Register now.