Epic Games today announced that it has acquired Rad Game Tools.
The Kirkland, Washington-based outfit offers a variety of programs for game developers, including the Bink video codec, Oodle data compression, and Telemetry performance visualization.
"Members of the Rad team will partner closely with Epic's rendering, animation, insights, and audio teams, integrating key tech and improvements across Unreal Engine and beyond," Epic said.
"Rad and Epic combining forces will allow even more developers access to tools that make their games load and download faster, and offer their players a better, higher quality video and gaming experience."
Despite the acquisition, Rad will continue working with companies beyond Epic, whether they are using Unreal Engine or not.
Rad was founded in 1988 and also has a Japanese office established in 2008. Its products have been used in nearly 25,000 games.
Terms of the acquisition were not disclosed.
The Rad deal continues a busy stretch for Epic on the acquisition front. Since the beginning of 2019, Epic has acquired 3Lateral, Agog Labs, Psyonix, Twinmotion, Houseparty, Quixel, Cubic Motion, Hyprsense, and SuperAwesome to its ranks.
Earlier this week it also acquired a shopping mall in North Carolina to serve as its future headquarters.