Epic Games confirms Fortnite as launch title for PlayStation 5, Xbox Series X

Battle royale will be "optimised" for next-gen consoles, migration to Unreal Engine 5 due in 2021

Fortnite will be available to play at launch for both next-generation consoles, Epic Games has confirmed.

The developer and engine provider made the announcement alongside the debut of Unreal Engine 5, which was showcased with a tech demo built to demonstrate PlayStation 5 gameplay.

Epic has emphasised that this will not be a new Fortnite, but a version of the current battle royale game "optimised to take advantage of the new hardware and features on next-gen consoles."

More details on what these optimisations include will be released closer to launch. Both PlayStation 5 and Xbox Series X are currently due to be released by the end of the year.

Epic also clarified that the PS5 and Series X versions of Fortnite will initially be powered by Unreal Engine 4, same as the other editions on current platforms.

The company plans to migrate the game to Unreal Engine 5 in mid-2021.

Accounts will carry over and Epic will continue supporting the development of Fortnite for current-gen devices.

The company added: "We intend to support cross-play across all platforms, including current and next-generation consoles."

Alongside the Unreal Engine 5 announcement, the firm also revealed it was working on an Epic Online Services SDK that will enable other developers to support cross-play, and will no longer take royalties from Unreal-powered games until they generate $1 million in revenue.

You can find out more in our full interview with Epic's CEO Tim Sweeney, CTO Kim Libreri and VP of engineering Nick Penwarden.

More stories

Epic Games to release Unreal editor for Fortnite later this year

CEO Tim Sweeney said "we're building an economy, & it will support creators actually building businesses around their work…"

By Jeffrey Rousseau

Epic Games & Apprenti announce new Unreal Engine apprenticeship initiatives

The gaming firm will also be offering access to its Unreal Authorized Training Center via CG Spectrum

By Jeffrey Rousseau

Latest comments

Sign in to contribute

Need an account? Register now.