Epic Games Store implements in-game purchases for third-parties

Developers who use their own payment tools will not share revenue with Epic on in-game transactions

The Epic Games Store has updated its policy to allow its third-party developers and publishers to implement in-game purchases within their titles on the store.

Developers and publishers can either use Epic-provided payment services or set up their own functionality. If they opt for the latter, they will not need to share any revenue with Epic on in-game transactions.

"We support developers' right to choose among the best stores, in-app payment processors, online services, and engines, and to mix and match these components as they wish," said Epic CEO Tim Sweeney.

The Epic Games Store has slowly been working on new feature implementation over the course of this year to bring it more into line with its competitors, with components such as cloud saves joining the platform this summer and other features, such as wishlisting and reviews through OpenCritic on their way in the near future.

Earlier this year, Epic committed to loot box odds transparency across its entire portfolio, but has now confirmed to that it has no storewide policy on loot box odds disclosure or similar rules for microtransactions in third-party titles.

More stories

Epic Games to release Unreal editor for Fortnite later this year

CEO Tim Sweeney said "we're building an economy, & it will support creators actually building businesses around their work…"

By Jeffrey Rousseau

Epic Games & Apprenti announce new Unreal Engine apprenticeship initiatives

The gaming firm will also be offering access to its Unreal Authorized Training Center via CG Spectrum

By Jeffrey Rousseau

Latest comments

Sign in to contribute

Need an account? Register now.