Android will represent a larger share of mobile game revenue than iOS this year, according to a new report from Newzoo.
The data firm's Global Mobile Market Report estimates game revenue of $68.5 billion in 2019, up 26.7% year-on-year. China will be the leading market, with $21.6 billion in revenue, followed by the United States with $12.1 billion.
Within that, $33.5 billion in revenue will be from iOS games, which is 48.9% of the global market. Google Play represents $24.5 billion in revenue (35.8%), while the remaining $10.5 billion (15.3%) will be from third-party Android storefronts.
This leaves Apple comfortably ahead of Google in terms of dollars earned, but it gives Android just over 51% of global market revenue. In 2018, Android had 49% of the market, and in 2017 it had 48% of the market, with iOS taking the majority in each case.
This is a turning point for the mobile market, according to Newzoo's data, and an ongoing trend that will see Android increasing its share of revenue earned each year.
By 2022, Newzoo predicts, Android games will be responsible for 56% of all mobile game revenue, versus 44% for iOS.