GameStop lays off 120, 14% of total staff

Update: Game Informer issues full statement, confirms continuation of both print and digital publications

Original story August 20, 2019: In addition to the layoffs of "many" staff at Game Informer reported on this morning, it appears GameStop has eliminated a total of 120 positions across its headquarters, various offices, and the publication.

Forbes reports that this represents approximately 14% of the company's total workforce removed in a move GameStop says is to "reduce costs and better align the organization with our efforts to optimize the business to meet our future objectives and success factors."

Though details are murky about how much of Game Informer was affected, writers Elise Favis, Kyle Hilliard, Imran Khan, Jeff Marchiafava, Suriel Vazquez, Matthew Bertz, and Javy Gwaltney have confirmed on social media platforms that their positions were eliminated today. On Twitter, features editor Kimberley Wallace said she "lost half of my family today." Prior to today, Game Informer employed 19 on its masthead.

This is the latest in a more than yearlong series of struggles at GameStop, which has seen floundering financials, a failed sale, the shutdown and assumption of the ThinkGeek brand, a plan to revamp physical stores, and which just another round of layoffs affecting over 50 earlier this month.

Update August 21, 2019: Game Informer editor-in-chief Andy McNamara has published an official statement on yesterday's layoffs, alongside a tweet confirming that both the print and digital publication would continue as before.

I'm saddened by yesterday's news; the Game Informer team means the world to me," said McNamara. "You, our readers who have supported us over the years - mean the world to us. I can't thank them or you enough.

"We appreciate the love that has poured out for GI and the affected team members: Matt Bertz, Elise Favis, Javy Gwaltney, Kyle Hilliard, Imran Khan, Jeff Marchiafava, and Suriel Vazquez. They are so talented and so passionate - please support them if you are hiring. Each of them has my highest, most glowing recommendation."

McNamara additionally included the full text of the statement from parent company GameStop on the layoffs, which reads as follows:

"As part of the previously announced GameStop Reboot initiative to transform our business for the future and improve our financial performance, we can confirm a workforce reduction was implemented impacting more than 120 corporate staff positions, representing approximately 14% of our total associate base at our company headquarters as well as at some other offices.

"While these changes are difficult, they were necessary to reduce costs and better align the organization with our efforts to optimize the business to meet our future objectives and success factors. We recognize that this is a difficult day for our company and particularly for those associates impacted. We appreciate their dedication and service to GameStop and are committed to supporting them during this time of transition."

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Latest comments (3)

Ron Dippold Software/Firmware Engineer 2 years ago
Gamestop Execs: 'Why are we paying for a magazine that doesn't rate everything 10 out of 10?' Good luck to GI staff.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.2 years ago
if Gamestop made going to their store enjoyable, they'd have a far more profitable company even in the digital age. Who wants to go to a tiny, cramped, packed store with limited selection of titles, overpriced used games, cheap buy-backs and get subscriptions/pre-orders/special editions, etc...shoved down your throats by a staff that is forced to upsell or get fired?
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Eddie In Product Manager - Games, Mobile, Boss Fight Entertainment2 years ago
@Jim Webb:

I'm a bit of a Gamestop addict and will stop by one every time one is in my vicinity. My problems with Gamestop mostly revolve around their technology (ie. outdated point of sale system that gets confused every promotion, doesn't correctly calculate taxes on refunds, website/flyer/app mixing up promotions or not having enough information, terrible distribution process that sends a store a measly 4 copies of AAA title (Nier Automata) on sale during Black Friday).

I wish the best of luck to GS HQ folks as an industry guy. As a consumer however, I'm thinking that such layoffs would be impossible (or unsustainable) without the requisite investment in technology/automation and processes. If all this results in a more efficient Gamestop with a better in-store experience, more power to them.

Edited 1 times. Last edit by Eddie In on 21st August 2019 5:14pm

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