Sections

Connect with world renowned investors

14 - 16 April 2021

Join the event

Fortnite iOS revenue estimated at $500 million

Sensor Tower's data shows Epic's game reaching that milestone faster than Clash Royale and Honor of Kings

Fortnite has generated $500 million in revenue from iOS alone, according to the latest data from Sensor Tower.

Epic Games' hit battle royale shooter launched on iOS on March 15, 2018, and Sensor Tower has claimed that it reached $500 million in revenue after 326 days on the App Store.

It has done do a great deal quicker than its nearest rivals, beating Supercell's Clash Royale by 63 days and Tencent's Honor of Kings by 79 days. Fortnite's biggest iOS market was, by far, the US, which contributed 64% of all revenue on the platform.

Sensor Tower showed Fortnite reaching $100 million in iOS revenue after 90 days, meaning that it earned around 80% of its total iOS revenue in 70% of the time it has been available. The game's average daily earnings during the period have been $1.53 million.

Epic chose to skip Google Play with the Android version of Fortnite, which obscures a significant part of its success on mobile from Sensor Tower's estimates. However, the data firm still ranked Fortnite as the sixth highest earning game on mobile in 2018, despite the chart measuring revenue on both the App Store and Google Play.

Fortnite topped SuperData's chart of digital earnings in 2018, with $2.4 billion in revenue across PC, console and mobile.

Connect with world renowned investors

14 - 16 April 2021

Join the event

More stories

Apple attempts to block Epic from calling witnesses in antitrust trial

Update: District Judge denied Apple's demands, saying Epic didn't breach disclosure requirements

By Marie Dealessandri

Epic raises $1bn to pursue its metaverse

Sony invests another $200m as part of a funding round that values the Fortnite maker at $28.7 billion

By Brendan Sinclair

Latest comments

Sign in to contribute

Need an account? Register now.