Sections

Fortnite daily mobile revenue reaches $2m

Launch of Season 5 sets new record of $3 million revenue in a single day

Fortnite daily revenue on mobile reached an new all-time high on July 13 when players spent roughly $3 million in a single day.

This beat out the previous record of $1.9 million which coincided with the launch of Season 4 on May 1.

Between its March 15 launch on mobile and the close of Season 4 on July 11, player spend was roughly $1.2 million per according to Sensor Tower Store Intelligence.

Since the launch of Season 5 on July 13 however, daily spend has climbed to $2 million. This represents a 12 per cent increase on the previous ten days, and a 19 per cent increase on the daily average spend during that same period.

Currently Fortnite mobile is only available on iOS. Despite this, it succeeded in earning $100 million within its first 90 days and continues to outpace PlayerUnknown's Battleground (which has nearly twice as many downloads) in terms of revenue.

Related stories

Epic offers support for third-party key sales -- but not for exclusives

Tim Sweeney reveals Epic Game Store roadmap, but concedes it will have to compete on games to compensate for lack of features

By Matthew Handrahan

Epic responds to accusations of Steam data mining

Update: Valve is "looking into" issue that Epic's Tim Sweeney attributed to “our rush to implement social features in the early days of Fortnite”

By James Batchelor

Latest comments

Sign in to contribute

Need an account? Register now.