Sections

Celebrating employer excellence in the video games industry

8th July 2021

Submit your company

Fortnite daily mobile revenue reaches $2m

Launch of Season 5 sets new record of $3 million revenue in a single day

Fortnite daily revenue on mobile reached an new all-time high on July 13 when players spent roughly $3 million in a single day.

This beat out the previous record of $1.9 million which coincided with the launch of Season 4 on May 1.

Between its March 15 launch on mobile and the close of Season 4 on July 11, player spend was roughly $1.2 million per according to Sensor Tower Store Intelligence.

Since the launch of Season 5 on July 13 however, daily spend has climbed to $2 million. This represents a 12 per cent increase on the previous ten days, and a 19 per cent increase on the daily average spend during that same period.

Currently Fortnite mobile is only available on iOS. Despite this, it succeeded in earning $100 million within its first 90 days and continues to outpace PlayerUnknown's Battleground (which has nearly twice as many downloads) in terms of revenue.

Celebrating employer excellence in the video games industry

8th July 2021

Submit your company

More stories

Tencent in talks with US Committee to retain Epic and Riot stakes

The CFIUS is investigating whether user data handled by the two studios could constitute a "national security risk" because they are Chinese-owned

By Marie Dealessandri

Tim Sweeney unsure how an Epic win would impact non-gaming apps

CEO was questioned on how Epic's proposed changes to iOS ecosystem would affect dating, health, messaging apps and more

By Danielle Partis

Latest comments

Sign in to contribute

Need an account? Register now.