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The Sims Mobile brings in over $15 million in four months

Popular life sim game was only EA's eighth highest earning mobile game in June

The Sims Mobile is raking in the Simoleons, and EA's older mobile games seem to be doing even better. In the four months since the game's launch, The Sims Mobile has brought in over $15 million in revenue from player purchases across Google Play and the App Store.

This is according to intelligence firm Sensor Tower's estimates, which also place The Sims Mobile as EA's eighth highest earning mobile game in June across both platforms. It trailed behind the other Sims mobile game, The Sims FreePlay, which brought in twice as much revenue for the month and was EA's third highest-earning game for June.

There's a long way to go for The Sims Mobile to reach the success of The Sims FreePlay. Released initially on the App Store in 2011 and on Google Play in 2012, The Sims FreePlay had garnered 200 million lifetime installs by 2015. The free-to-play game is still being supported on both major platforms, though Windows phone updates were discontinued in 2013.

The Sims Mobile brings in over half its revenue (59%) from the United States, with no other country coming close to the same amount. Great Britain, which generates the second highest amount of revenue, only makes up 8% of The Sims Mobile's earnings.

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Rebekah Valentine: Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.
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