Sections
Get a job in games graphic

Level up your career

Learn about working in games

Sign up to the GI Jobs board

View jobs board

Making the games industry a better place to work

See best places to work
Get a job in games graphic

Bandai Namco sees game sales up 14%

Company's full-year results show strong gains in revenues, units sold over previous year

Bandai Namco today reported its financial results for the fiscal year ended March 31, showing gains across most of its business divisions, and overall growth driven primarily by its video game segment.

Company-wide, net sales were up 9.4% to ¥678.31 billion ($6.19 billion), with operating profits up 18.6% to ¥75.02 billion ($680 million). The largest part of those numbers came from its gaming businesses, which saw sales up 14.2% to ¥405.99 billion ($3.70 billion) and operating profits up 24.6% to ¥52.37 billion ($480 million).

The company gave no indication as to which games were particularly strong performers, but Bandai Namco's fiscal year saw the launch of a number of high-profile games, including Tekken 7, Dragon Ball FighterZ, Ni No Kuni II: Revenant Kingdom, and Project Cars 2. Bandai Namco games collectively sold 28.87 million copies during the fiscal year, up 13% from the prior year.

For the current fiscal year, Bandai Namco is forecasting full-year sales down 4.2% to ¥650 billion ($5.93 billion), with operating profits down 20% to ¥60 billion ($550 million). Unit sales for games are projected to be down 14% to 24.7 million. The company's home and network games division is forecast to see revenues drop 8.1% to ¥300 billion ($2.74 billion), while its arcade game division could see sales up 10.4% to ¥100 billion ($910 million). Games already announced and expected to launch this year include Soulcalibur VI and Dark Souls: Remastered.

Get a job in games graphic

Level up your career

Learn about working in games

Sign up to the GI Jobs board

View jobs board

Making the games industry a better place to work

See best places to work
Get a job in games graphic

More stories

Bandai Namco revenues reach $6.8bn in pandemic year

The Japanese firm's amusement facilities business struggled, but home video games sales increased 19.2% year-on-year

By Marie Dealessandri

Pokémon Snap | Critical Consensus

Long-awaited successor to N64 classic pleases new and old fans alike, but is let down by persisting repetition

By Danielle Partis

Latest comments

Sign in to contribute

Need an account? Register now.