Celebrating the "innovative and rapidly changing design field" of the medium, Video Games: Design/Play/Disrupt is an exhibition set to arrive at the Victoria and Albert Museum later this year.
Exploring players, designers, critics in video games, the exhibition will delve into the creative process of games ranging from AAA blockbusters like The Last of Us, through to more humble indie affairs like Kentucky Route Zero.
Showcasing some of the industry's best work, from Splatoon to Journey, the exhibition will feature games alongside large-scale multimedia interactive installations from Minecraft and League of Legends, investigating the social and political issues in the field while offering insight into the design process, community, and culture of video games.
"There is a rich universality to video games in contemporary culture," said Tristram Hunt, director of the V&A. "This is the right time for the V&A to be building on our active interest in video games to investigate this exciting and varied design field at the intersection between technology, engineering and broader visual culture, presenting the influences, inspiration and debates that define it.
"There is a wealth of creativity to explore, from the craft of the studios to the innovation of the audience as players. The exhibition will provide a compelling insight into one of the most important design disciplines of our time."
To coincide with the exhibition, the V&A is inviting applications for a Video Games Residency, running from October 15, 2018 to June 15, 2019. The position is geared towards a UK-based artist, designer, or maker involved in the games industry who wishes to to develop their practice through working with the V&A's curating and learning team.
Video Games: Design/Play/Disrupt will run from September 8, 2018 to February 24, 2019.