Sections

Unity assimilates ProBuilder and Polybrush

Tool creators brought on board as part of deal

Level designing and prototyping tool ProBuilder has been acquired by Unity.

Developed by Gabriel Williams and Karl Henkel, the tool allows developers to design, prototype, and play test levels directly in the Unity Editor. Williams and Henkel have also been brought on board as part of the deal.

Also included in the new toolset is Polybrush, which allows users to refine their creations by sculpting complex shapes, painting in custom lighting and colouring, and blending textures

"In Unity 2017, we added powerful visual tools like Timeline, Cinemachine, a new FBX Exporter and we are continuing on our efforts to help artists, designers and developers create and collaborate more efficiently," said Unity in a blog post.

"Starting today the full editions of ProBuilder and Polybrush are becoming part of Unity feature roadmap. They are now available at no additional cost to all Unity subscription plans."

More stories

Unity's Weta acquisition doesn't need the Metaverse to make sense | Opinion

Zuckerberg's 'metaverse' pivot has likely condemned us to hearing the buzzword a lot, but Unity buying Weta Digital is much more practical than a science fiction dream

By Rob Fahey

Making Unity industry-agnostic

Engine provider tells us how it's making sure its game development tools stay accessible to non-games developers

By James Batchelor

Latest comments

Sign in to contribute

Need an account? Register now.