Sections

Coffee Stain to acquire Gone North Games

Goat Simulator publisher strikes a deal for majority share in Swedish studio behind Goat Z and Waste of Space expansions

Coffee Stain is spreading. The Swedish developer and publisher of the offbeat hit Goat Simulator today announced it has entered into an agreement to acquire a majority stake in Stockholm-based Gone North Games, which will be renamed Coffee Stain North.

Gone North is best known as the developer behind the Goat Simulator downloadable content Goat Z and Waste of Space. It also created the 2014 non-violent first-person platformer A Story About My Uncle. All three titles were published by Coffee Stain Publishing.

"We discovered Gone North Games when they pitched us on their first game - A Story About My Uncle, and we saw a lot of potential in their team already back then," Coffee Stain CEO Anton Westbergh said. "The game ended up being our first foray into games publishing, and a successful one at that! Since then the talent behind Gone North has played a major part in carrying the Goat Simulator brand into the future through their seemingly endless creativity and vision. We welcome them into the Coffee Stain group with great excitement to soon be able to share more on their upcoming project."

Gone North CEO Sebastian Eriksson said his team has similarly enjoyed working with Coffee Stain.

"When we first approached Coffee Stain we already knew we had a lot in common," Eriksson said. "And over the years we've worked together we've discovered a deeper personal connection in everything from humor to game design sensibilities. All these commonalities have given us true creative freedom, and with the resources and support of Coffee Stain we're currently working on our biggest project to date."

Terms of the deal were not disclosed.

Related stories

THQ Nordic acquires Bugbear Entertainment and Coffee Stain studios

Wreckfest and Goat Simulator developers brought into the fold of growing publisher

By James Batchelor

Deep Rock Galactic and the advantages of open development

Game director and studio co-founder Mikkel Pedersen discusses how Ghost Ship Games has thrived in early access

By Haydn Taylor

Latest comments

Sign in to contribute

Need an account? Register now.