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Nintendo is making a Zelda mobile game - report

The Wall Street Journal's sources say Zelda mobile will follow the launch of Animal Crossing

Zelda will be the next Nintendo IP to get the mobile treatment, according to sources speaking to The Wall Street Journal, with the new title expected to follow the Animal Crossing later this year.

The WSJ's sources indicated that Animal Crossing is expected to launch in the second half of calendar 2017, with The Legend of Zelda to follow. However, the sources said that the order of the releases could still change, with Zelda arriving first.

With games based on Fire Emblem and Super Mario Bros. already released and Animal Crossing on the way, a version of Zelda was arguably inevitable. However, the success of Breath of the Wild on Nintendo Switch has bolstered public interest in the IP; in its recent financial results, Nintendo said that Breath of the Wild had sold 2.76 million units on Switch by March 31, despite the console only selling 2.74 million units.

One crucial detail that remains unclear is how the Zelda mobile game will be sold. Nintendo has talked openly about its reluctance to implement a traditional free-to-play model with its iconic franchises, opting for a free-to-try approach with Super Mario Run that ultimately carried a $10 in-app purchase to unlock the full game.

However, in March this year Nintendo president Tatsumi Kimishima said the company was disappointed with the revenue earned from Super Mario Run. Fire Emblem Heroes uses a more typical version of the free-to-play model, but a Nintendo representative described it as "an outlier."

"We honestly prefer the Super Mario Run model," the company said. Whether that holds true for Zelda on mobile remains to be seen.

Nintendo and DeNA, which is involved with the game's development, both resisted the WSJ's request for comment.

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Matthew Handrahan avatar
Matthew Handrahan: Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
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