Mobile game developer Traplight, a studio focused on user-generated content (UGC) games, announced today that its latest funding round has led to an additional $2.7 million of funding, raising the studio's total investment to $5 million. Traplight's first UGC mobile game Big Bang Racing, launched in July 2016, was selected as App Store's Best of 2016 and has over 7.3 million levels created by the players. The company will use the newly acquired funding to scale up the team to further develop groundbreaking mobile games based on player creativity.
Led by gaming focused VC investor Korea Investment Partners, the latest round of funding also included previous investors Sunstone Capital and Finnvera, as well as angel investor Shukri Shammas. Korea Investment Partners has previously invested in other innovative mobile game companies such as Seriously, Super Evil Megacorp. and Huuuge Games, and continues to broaden its portfolio with Traplight's unique vision and products.
"Traplight is doing something remarkable by bringing player created content and levels into the core of the gaming experience. We are impressed by their vision and dedication to making something new in the mobile games space. Big Bang Racing is a great first example of what the team is set up to do, and we are excited to see their future games in action," Korea Investment Partners director Sang-Ho Park comments.
"We are taking all the learnings from our 'first born', and putting them to use with the new projects. The games we create explore the different aspects of user creativity, and harness that creativity into super engaging gameplay. Traplight's games keep on breaking and bending the boundaries of what we think is possible on the mobile platform," says Traplight's CEO Riku Rakkola.