This month we reported that some intrepid gamers had found a way to play Oculus titles on rival headsets, now Oculus has made moves to shut them down by changing its DRM.
LibreVR's Revive software allowed users to play Oculus exclusive games on the HTC Vive, but these latest changes stop it in its tracks. Oculus has said that the move is an anti-piracy measure, but LibreVR disagrees.
"While this helps prevent piracy from people who didn't buy an Oculus Rift, it doesn't do anything to prevent piracy from those who did buy an Oculus Rift," LibreVR told Motherboard.
"And this clearly excludes anyone who bought the game, but didn't buy an Oculus Rift. Even if Revive wasn't targeted, they were probably more than aware of the collateral damage."
The decision has surprised some given that Oculus Rift creator Palmer Luckey publicly stated that such mods weren't a problem for the company.
"If customers buy a game from us, I don't care if they mod it to run on whatever they want. As I have said a million times (and counter to the current circlejerk), our goal is not to profit by locking people to only our hardware - if it was, why in the world would we be supporting GearVR and talking with other headset makers?" he stated on Reddit just five months ago.
"The software we create through Oculus Studios (using a mix of internal and external developers) are exclusive to the Oculus platform, not the Rift itself."