GameStop CEO: Sony has strongest VR line up

Retailer backs PlayStation VR in the headset battle

GameStop CEO Paul Raines has offered a retailer's insight on the virtual reality race of 2016, and when asked about the various headsets redirected the conversation to the software line-up.

"The more important thing will be the title count at launch," he told attendees of the ICR Conference 2016 in Orlando, as reported by GameSpot.

"I think that's going to be big. And from what we can see at this point, Sony seems to have the strongest title count."

GameStop has already promised consumers access to PlayStation VR, Oculus Rift and the Vive in stores, promising demo units for the three headsets. It also plans to increase its PC hardware offerings for customers who need to upgrade for the demands of those headsets.

"We think VR is a big part of our future," he continued at ICR.

"Once we know more about it, we'll plug it in but I certainly think [GameStop] is going to be a store you're going to want to buy your virtual reality products at. And it will come with a variety of accessories, by the way, there'll be goggles and gloves and motion [controllers] and all kinds of things. So it's very promising in a lot of ways."

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Latest comments (5)

James Berg Games User Researcher, EA Canada2 years ago
[Cynic]Of course they'd back Sony, they'll have VR games that people can trade in[/Cynic]

Good to hear they'll have units available in-store to compare, that'll be a big help for getting it on the face of gamers.
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Will Sony grab defeat from the jaws of victory and over price PSVR?? Those making comments like this know, but will not say!
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Richard Browne Partner & Head of Interactive, Many Rivers Productions2 years ago
Hard to see it not being "overpriced" iIf they sell it at cost plus retail margin. I mean what's an acceptable price for a console peripheral, certainly not the price of the console again.

And James forget the games, think of the hardware trading!! Mmm you can almost see Gamstop foaming at the mouth as they regurgitate VR headsets at wild profits!!

Edited 1 times. Last edit by Richard Browne on 15th January 2016 3:43pm

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Jeff Kleist Writer, Marketing, Licensing 2 years ago
The cost of producing PlayStation VR is at least comparable to the oculus. That processing box that they have is probably running close to hundred dollars. The only way they can achieve that, and be cheaper than oculus, is by cheeping out on the other parts. The one place where they have advantage is the fact that they have access to large bulk LCD panel purchases Well oculus is currently running custom, very high-quality, very expensive panels. If they try to do the oculus where they did the Xbox, they're going to come in at 499, and they're gonna be losing money on it
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Greg Wilcox Creator, Destroy All Fanboys! 2 years ago
Hmmm. Given the three GameStops near me are smaller than my apartment and starved for floor/wall space as it is, I wonder where they'll stick all that VR gear and accessories plus kiosks for all three units?. This should be "fun" to see if they bet the farm on VR and push out certain sections to make room at the cost of whatever money the items that disappear would have brought in.
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