Sections

 Get your job in front of the right talentSearch our CV libraryUtilise the global reach of Gamesindustry.biz

Multimedia entertainment firm MTG acquires DreamHack

Swedish company expands eSports footprint

The Modern Times Group, or MTG, has completed the acquisition of eSports firm and event organiser DreamHack for SEK 244 million ($28m), expanding the toehold in the burgeoning eSports market which it established with the purchase of 72 per cent of the ESL earlier this year.

As well as running eSports and other gaming events in Sweden, Spain, Romania, Russia, France and the United Kingdom, with Germany and the US being added this year, DreamHack also organises eSports leagues and competitions. 105,000 people attended the events live in 2014 and a total of 34 million hours of the company's content has been viewed online. DreamHack booked SEK 69 million ($8m) in revenues last year.

"DreamHack is the leading eSports company in Scandinavia and attracts millions of passionate gamers to its online leagues and live events," said MTG president and CEO Jørgen Madsen Lindemann. "This complements our recent investment in ESL, and reinforces our commitment to video gaming as one of the most watched and fastest growing online video categories. We are excited about working with DreamHack's talented team to bring this great entertainment to even larger audiences around the world.

"Our strategy is to invest in relevant, complementary and scalable digital brands, content and communities. We are creating a digital video entertainment ecosystem and eSports is at the very centre of this given its global appeal and huge following."

 Get your job in front of the right talentSearch our CV libraryUtilise the global reach of Gamesindustry.biz

More stories

ESL, DreamHack sign revenue-sharing deal with 13 esports teams

Agreement will ensure Team Liquid, Evil Geniuses, Fnatic, and more continue to compete in MTG-owned circuits, grants partner teams a portion of ESL Pro Tour proceeds

By Brendan Sinclair

ESL, Dreamhack partner with Nielsen for esports data

MTG's esports leagues will help tracking firm with sponsor valuation, brand impact, and consumer analytics efforts

By Brendan Sinclair

Latest comments

Sign in to contribute

Need an account? Register now.