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Fallout Shelter was a top five earner in 37 countries

E3 exposure also pushed Bethesda's mobile game to the top of the download chart in 48 countries

Fallout Shelter, Bethesda's breakout mobile hit, has now been among the five top-grossing iOS games in 37 different countries.

The relatively brief but entirely glorious period in which Fallout Shelter was out-earning Candy Crush Saga in both the US and the UK wasn't an isolated incident. Bethesda Game Studios' first ever mobile game has been among the big hitters in territories the world over.

In terms of downloads Fallout Shelter has been even more successful, topping the App Store games chart in 48 countries, and the overall app chart in 25. Across all territories, It is the most downloaded game free game on the App Store.

"To have our first mobile game be enjoyed by so many is stunning," said Todd Howard, game director at Bethesda Game Studios, in a statement. "It just shows that gamers appreciate more depth and being treated fairly. It also shows people love Fallout as much as we do."

According to App Annie's data, Fallout Shelter remains in the ten top-grossing games in a number of key markets for mobile games, including the US, Canada and the UK.

Fallout 4, meanwhile, was the leader in terms of press coverage at E3. A blog post from ICO Partners' Thomas Bidaux suggested that Bethesda's biggest release of the year generated more than 3,500 articles in the press, far ahead Final Fantasy VII in second place.

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Latest comments (2)

Emily Rose Artist 6 years ago
I wonder if they'll make more money from the app than the main game :)
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"It just shows that gamers appreciate more depth and being treated fairly. It also shows people love Fallout as much as we do."

Fallout Shelter is remarkably shallow. And short: you play it through in a week or less. It is also not "IAP free" as the daily revenue of 500 000 plus dollars is clear evidence of. So it's success has nothing to do with his insinuating remark that it would be better or more fair than other mobile games. It has all to do with Fallout, as people do love that universe.

I am pretty sure they didn't see the game's success before hand. Otherwise they would have put more effort into it and at least fixed the glitches.

Edited 1 times. Last edit by Kim Soares on 27th June 2015 4:41pm

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