If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Lionhead's incubation department goes public

Fable studio decides to share experiments with community

Lionhead is currently hard at work on Fable Legends but it also has the Lionhead Incubation department, formed a year ago and now ready to share its projects with the Lionhead fanbase.

"About a year ago, the Lionhead Incubation department was formed out of the desire to do just that - to find new ideas and inspiration that can then be turned into groundbreaking games, large or small. This, however, is not a measure of success: The ideas that don't get developed further are just as important as those that do," the company said in a blog post.

"What's the point of creating something but then having it sit on a hard drive somewhere, never to be seen again? We want the community to share in our failures-that-are-not-failures, and so over time we're going to be sharing some of those ideas with you, hopefully evolving into a regular cycle of interesting things for you to see or play."

The first post shares a "Creative Day" project that never made it into full production, but gives a hint at what Lionhead developers are up to behind the scenes.

"Creators show up. And that's our mantra at Lionhead Incubation: Show up and wrestle with the ideas until we find that tiny bit of magic, and see where it leads us."

Related topics
Author
Rachel Weber avatar

Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.

Comments