PlayStation Home to shut March 2015 in Japan and Asia

Will cease selling in-game content this September

Sony's virtual world Home will close in Asia and Japan in March 2015, according to an announcement on the official Japanese site.

In preparation for the shut down users in these territories will no longer be able to buy virtual items within Home after September 24.

The announcement also promised a special event for users before the closure, and clarified that this announcement did not apply to Europe and North America.

Home first launched to the public in 2008 and was developed by Sony Computer Entertainment's London Studio. It offered a 3D virtual world to users with customizable avatars, mini-games and virtual homes that could be decorated with trophies and special items.

Sony has always been shy about revealing statistics for the service, but in 2011 revealed that there were 19 million PlayStation Home users and that the average session spent in the service was 70 minutes. In 2011 there were 230 games within Home and over 8,000 virtual items in its marketplace.

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Latest comments (8)

Carl Hudson Studying Computer Science, University of Adelaide3 years ago
Playstation Home and PlayTV are the ONLY things stopping me from moving to PS4.
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Paul Jace Merchandiser 3 years ago
I never even realized Playstation Home got out of beta. I think I've used it all of two times and the last time was because I got a free shirt code for my avatar. I ran around in the world a bit and even met up with a friend once there but ultimately I never found my experiences compelling enough to return to Home.
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Aleksi Ranta Category Management Project Manager 3 years ago
Carl: how is Playstation Home stopping you from moving to PS4? Im curious....
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Andrew Jakobs Lead Programmer 3 years ago
Biggest problem I always thought was the long loading times between levels. Home should have been a streaming world..
But I'm glad I never plunged any money into Home, I would really be dissatisfied of loosing everything I payed for..
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Carl Hudson Studying Computer Science, University of Adelaide3 years ago
Playstation Home HASN'T come out of beta during its entire lifecycle (so far). It's still tagged as beta on the load screen. I've used Home more days than not for the last few years.. It's a huge ecosystem of people spending lots of money (or none as you wish). I've probably spent around AUD$1000 over the time. Micro payments can really sucker you in :) The only part of Home that interests me is the opportunity to meet and chat with people from all over the world -particularly on the left-overs server (often referred to as the EU server), I just really enjoy it. I also managed to learn a reasonable chunk of other languages just by using Home and having geographically diversified friends.

The reason it's stopping me from getting a PS4 is because, at this stage, PS4 is all about the games.. and I have a deep dislike of the violent-murder-sims, as I like to call them, that make up the majority of the publicised line-up. The only games I generally play are racing games, such as the NFS series. Therefore the PS4 is useless to me.. soon there will be 2 major racing games (both very similar :( ) Driveclub and The Crew, both which I am sure will be great and fun games .. but, to spend AUD$550 (console only) to get 2 games makes it about $275 per game.. which doesn't add up to buying one for me at this stage.. that's not including the required PS+ and the fact that it wont record TV for me :)

The PS3 does everything I need in a console right now and I don't see that changing for a while until Sony changes it's diversity to include more casual functions other than just games.

Edited 1 times. Last edit by Carl Hudson on 26th August 2014 5:12am

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Reza Ghavami Marketing Analyst, NVIDIA3 years ago
I always thought Home was very underrated as an authentic PS3 experience. The virtual spaces were beautifully rendered, and I enjoyed how they were kept current according to the season. There were many excellent choices for avatar customisation, some free, some not (Whatever happened to the Diesel shop?). It was an effective advertising tool as well, but the ads were not over-the-top, in your face, annoying variety like in mobile games. They flowed seamlessly with the virtual world. For example, had it not been for the excellent PixelJunk virtual space, I would never have discovered that fantastic PixelJunk series of games.

Edited 1 times. Last edit by Reza Ghavami on 27th August 2014 2:02am

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Carl Hudson Studying Computer Science, University of Adelaide3 years ago
The Diesel store still exists.. but it's inside Threads now :)
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Adam Campbell Game Production Manager, Azoomee3 years ago
Personally, I felt Playstation Home failed to really 'arrive' but I didn't have high expectations.
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