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Autodesk acquires Shotgun Software

"Deep expertise and industry-leading technology in cloud products and production management"

Dev tools provider Shotgun Software, that has worked with Blizzard, EA and Microsoft Game Studios, just became Autodesk's latest acquisition. A definitive agreement has been signed, but terms of the deal were not disclosed

"The acquisition of Shotgun will accelerate Autodesk's efforts to deliver solutions that help our creative customers solve the critical problem of operating more efficiently by collaborating globally to deliver increasingly complex productions on time and budget," said Autodesk's Chris Bradshaw.

"Shotgun brings deep expertise and industry-leading technology in cloud products and production management, so we welcome the team, customers and community to Autodesk."

Don Parker and Isaac Reuben founded the company in 2006 and has more than 500 customers.

"Shotgun and Autodesk share a vision of an industry-wide, cloud-based production management system," added Parker.

"Autodesk's broad global network and development resources will speed up the pace of innovation and development of our global platform. Together, we will extend our tools deeper into the production process, and develop new solutions that best support the studios of the future."

This transaction is expected to close during Autodesk's fiscal quarter ending July 31.

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.