Ouya: 1000 developers sign up every month

CEO says average value per game has doubled since launch

Ouya CEO Julie Uhrman has revealed that while media attention on the $99 console may have slowed down, developers are still signing up to create its games. She said 36,000 were now part of the Ouya community, with more than half living outside North America.

"Close to 1,000 developers sign up every month, the breadth and type of content continues to expand," she told Polygon at E3.

"We've seen the average value per game almost double since we launched. The average user is downloading twice as many games as they did initially. Engagement is incredibly strong and continues to grow month over month. As we continue to add more users to the pipe, we're still holding onto them longer. So we're actually pretty thrilled."

The console now boasts around 825 games and soon those games be will accessible not just through the console but other devices like the Mad Catz Mojo and the Nanotech Nuvola NP-1.

In April Uhrman spoke to GamesIndustry International as Amazon revealed its Fire TV hardware, a potential competitor for Ouya.

"Ouya invented a new way to think about console games. But for us, games are not simply an 'added bonus' - they're the whole point. Ouya is solely dedicated to the devs creating games, and the players who play them. Their ideal experience is all we think about."

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Latest comments (10)

Alex Bunch Proof Reader, ZiCorp Studios3 years ago
She can't even look into the camera saying that.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.3 years ago
And it's those 36,000 developers that are buying those games.
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Steven Hodgson Programmer, Code in Progress Ltd3 years ago
Having looked at the top ranking titles on the Ouya, only one use for it comes to mind and it ain't making games
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Julian Beck HR Consultant 3 years ago
Ok...does she believe that statistic will turn around most of gamers to be Ouya enthusiasts?!?
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Ruben Monteiro Engineer 3 years ago

I suspect it's more like everyone's developing and no one's buying.
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Ruben Monteiro Engineer 3 years ago
Having looked at the top ranking titles on the Ouya, only one use for it comes to mind and it ain't making games
Me too, but isn't it too expensive to compete in the paperweight market?
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Steve Wetz Reviewer/Assistant Editor, Gamer's Glance3 years ago
That headline could also read: "Floundering company makes up ridiculous statistic knowing it will be published to enthusiast websites."
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Timothy Hotston Graduate 3 years ago
I have to wonder how many of these developers are enticed by the platform against how many just want to capitalise on the Ouya 'We'll double your budget for exclusivity for 6 months"...
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Greg Wilcox Creator, Destroy All Fanboys! 3 years ago
Every OUYA user I know uses it for emulation more than buying games for the thing, but they do try out what's there when they can. I've never been interested in it because the idea of needing a credit card to operate a game system is just baffling to me. If I can't plug it into a wall and my TV and get it to run out of the box, I have no use for it.
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Christopher Bowen Editor in Chief, Gaming Bus3 years ago
This is little more than the death rattle for an outstanding idea that turned out to not be a very good system.
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