Halo art director joins Oculus VR

Update: And now Google's Adrian Wong is on board too


Adrian Wong is the latest recruit to Oculus VR's army, bringing with him experience of working with Google's most cutting-edge product, Google Glass.

Wong has been quiet about the move except for a post on Facebook.

"Surprise! Today is my last day at Google. Three rollercoaster years with Google[x] and Glass. What amazing memories. Now, time for the next great adventure!"

Original story

Kenneth Scott, the art director on Halo 4, has swapped 343 Industries for the same role at Oculus VR where he'll concentrate on first party content for the popular virtual reality headset.

Scott previously spent six years with 343 Industries and prior to that 10 with id Software.

If you're thinking that everyone in the industry has now quit their jobs to work on Oculus Rift, you're not far off the mark. Valve VR veterans Atman Binstock and Michael Abrash,Aaron Nicholls and id Software's John Carmack and Matt Hooper are just a handful of those that have joined the company in the last year.

If you have jobs news to share or a new hire you want to shout about, please contact us on

Related stories

Oculus Start program aims to lighten the load for VR devs

Facebook-owned VR company is offering "access, support and savings" to thousands of developers

By Matthew Handrahan

Facebook partners with Xiaomi to bring Oculus technology to China

The Mi VR Standalone mobile headset will be exclusive to Chinese market

By Haydn Taylor

Latest comments (3)

Peter Dwyer Games Designer/Developer 3 years ago
Well last time I looked Oculus didn't make games so this doesn't exactly make any sense unless he'll be doing marketing assets....
0Sign inorRegisterto rate and reply
Stu Johnson Technical Lead 3 years ago
Actually it makes perfect sense.
A first party content team staffed by industry veterans with internal access to the tech., aiming to create the killer game that elevates OR from a cool toy to the next must have.
Beats shipping dev kits then sitting back hoping someone else will do it for them..
4Sign inorRegisterto rate and reply
Eric Leisy VR Production Designer, Nike3 years ago
Indeed - Oculus is completely staffing up to make games. Just like any "console" maker, when you bring out a new piece of hardware it's important to show off its capabilities and who better to do that than in-house development staff
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.