Gran Turismo 6 sells 200k in first week in Japan

Sony's racer steals the spotlight, but Dragon Quest X pushes Wii U to another strong week

Gran Turismo 6 enjoyed an impressive debut in Japan, selling more than 200,000 copies in its first week on sale.

The sixth full game in Sony's long-running racing series sold just under 205,000 units in Japan last week, almost doubling the performance of the game in second place: Square Enix's elaborately monickered Dragon Quest X: The Sleeping Hero and the Guiding Sworn Friend Online, which sold a startling 117,000 copies on the Wii. Had the Wii U version's sales been added to the Wii, Dragon Quest X would have sold almost 190,000 copies.

The other high new entries were Spike Chunsoft's Attack on Titan: The Last Wings of Mankind and Level-5's Inazuma Eleven Go Galaxy Big Bang / Supernova, both of which placed in the top 5 with more than 90,000 sales.

The software top 10 is below, with lifetimes sales in parentheses:

  • 1. [PS3] Gran Turismo 6 (SCEJ, 12/06/13) - 204,784 (New)
  • 2. [Wii] Dragon Quest X: The Sleeping Hero and the Guiding Sworn Friend Online(Square Enix, 12/05/13) - 117,432 (New)
  • 3. [3DS] Pokemon X and Y (Nintendo, 10/12/13) - 111,790 (3,200,919)
  • 4. [3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft, 12/05/13) - 93,471 (New)
  • 5. [3DS] Inazuma Eleven Go Galaxy Big Bang / Supernova (Level-5, 12/05/13) - 91,643 (New)
  • 6. [Wii U] Dragon Quest X: The Sleeping Hero and the Guiding Sworn Friend Online (Square Enix, 12/05/13) - 70,648 (New)
  • 7. [Wii U] Super Mario 3D World (Nintendo, 11/21/13) - 43,844 (183,245)
  • 8. [3DS] Bravely Default: For the Sequel (Square Enix, 12/05/13) - 35,617 (New)
  • 9. [3DS] Yu-Gi-Oh! Zexal: Duel Carnival (Konami, 12/05/13) - 26,497 (New)
  • 10. [PS3] Lightning Returns: Final Fantasy XIII (Square Enix, 11/21/13) - 21,600 (358,755)

In the hardware chart, the Wii U continued its strong run of form, adding 20,000 sales to reach more than 48,000 for the week - presumably due to the strong debut of Dragon Quest X.

The full hardware chart is below, with the previous week's sales in parentheses:

  • 1. 3DS LL - 92,375 (82,409)
  • 2. Wii U - 48,762 (28,518)
  • 3. 3DS - 32,894 (25,964)
  • 4. PlayStation Vita - 25,594 (20,202)
  • 5. PlayStation 3 - 24,085 (13,311)
  • 6. PSP - 4,416 (4,232)
  • 7. PlayStation Vita TV - 3,772 (5,391)
  • 8. Wii - 767 (588)
  • 9. Xbox 360 - 473 (309)

Thanks, body textGematsu.

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Latest comments (8)

Andy Samson QA Supervisor, Digital Media Exchange4 years ago
Didn't Gran Turismo 5 launch with more than double GT6's numbers? SONY's killing this franchise, it should have been a PS4 launch title. The Vita TV's not doing good either, its running out of steam. Looks like it will be DOA once it hits North America.
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Daniel Hughes Studying PhD Literary Modernism, Bangor University4 years ago
I wouldn't really say the Wii U is strong in Japan, but the improvement is obviously noteworthy. They've gone from averaging roughly 4500 a week in the 8 weeks before they introduced their bundles, to ten times that a few weeks after introducing bundles and 3D World. 3D World is also holding up decently, and actually outpacing Galaxy on a far smaller install base.

It seems Nintendo are stabilising the Wii U in Japan, but they need that to continue into next year, and they need good news from the NPD results tomorrow and in January, when we get December's numbers. I think we can effectively write the system off in Europe, but it may yet experience some modest success in Japan and North America. Nintendo will obviously need to revise their sales forecasts (which for Wii U are insane) in January, so that would be a good time to broadcast some Nintendo Directs, confirm release dates for Kart and Smash, and announce some more 2014 releases. They're going to need positive press if they're to have any hope of a sustained improvement, and the second their financial results come in below target, you can bet doom-mongers will be out in force.
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Adam Campbell Game Production Manager, Azoomee4 years ago
Didn't Gran Turismo 5 launch with more than double GT6's numbers? SONY's killing this franchise, it should have been a PS4 launch title.
How did Gran Turismo 4 do following Gran Turismo 3? I would't expect this game to rack up the same numbers to be honesty. I do think a cross-generational title would have made some sense given the installed base of PS3 and the proximity of the PS4 release but I guess it wasn't practical. Polyphony Digital already seem to push their modest resource (for such a big game) to the limit, each time they make a Gran Turismo.
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Pete Thompson Editor 4 years ago
Been playing this for the past two days and It seems very dated with lots to be desired with regards to audio, progression and graphics etc, no surprise its not shifted more copies ..

Edited 1 times. Last edit by Pete Thompson on 11th December 2013 5:41pm

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Nicholas Pantazis Senior Editor, VGChartz Ltd4 years ago
@ Adam Gran Turismo 4 did 11 millionish to GT3's 15 millionish. It was a decline, but nothing on this scale. It's also worth noting that GT5 never even caught up to GT4's 11 million.

Vita TV does indeed seem doomed to a quick grave. Vita itself is holding on pretty steady though. The biggest news here isn't even mentioned in the article. Pokemon sold 30K more this week than it did last week! Incredible!
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Steve Goldman Journalist. 4 years ago
Nintendo domination
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Greg Wilcox Creator, Destroy All Fanboys! 4 years ago
For all the doomsaying on the Vita going on around the industry, a while load of fun games are on that platform. Tearaway is pretty damn amazing and the silly, silly Doki Doki Planet demo I just downloaded actually had me smiling a hell ofa lot more than I thought I would even though the game is more or less an updated Toe Jam and Earl with a robot as the main character. Toss in a couple of RPGs, that Killzone game and a few others and the only issue I see is with people who don't own one bashing it (or own one and somehow aren't buying games for it)...

Yeah, the 3DS is killing it and has been for too long, but that's always going to happen with Nintendo pretty much running the dedicated handheld market since the Game Boy days...
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Daniel Hughes Studying PhD Literary Modernism, Bangor University4 years ago

PSP was a successful system in its own right, if not the Nintendo killer people predicted in 2003/2004. But certainly if you look at PSP in 2005, it was giving Nintendo a run for its money, and PSP moved to an install base as big as 360/PS3, both of which are held as successful systems.

PSP was by some distance the most successful non-Nintendo portable console launched. Vita has sold incredibly poorly in comparison, and at this point Sony would be lucky to sell 25% as many Vitas as they have done PSP, lifetime. It's a huge shame. As you point out, Vita does have fantastic games, but Sony have been hit far harder by changes to the portable market than Nintendo have. Nintendo are offsetting what will likely be a 33% reduction in hardware unit sales (lifetime versus DS) with strong software and an increasing emphasis on digital, which boosts profitability. Sony have no clear plan with Vita, other than Vita TV (selling about as well as PSP Go), and Vita as an extension of PS4, rather than a successful system in its own right. The fact Sony hide Vita numbers with their PSP numbers in financial reports--and that combined Vita/PSP sales have declined versus PSP only sales--says everything about the rough shape Sony's portable business is in. Again, a huge shame, because there are excellent games there.
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