Simogo on course to double revenue in 2013

Sales of Year Walk and Device 6 will give Swedish dev freedom to continue experimenting

The award-winning Swedish mobile developer Simogo is on course to at least double its revenue this year following strong sales of Year Walk and its latest release, Device 6.

In an interview with Thomas Arnroth, originally published on, Simogo's Simon Flesser revealed that Device 6 sold more than 50,000 copies in its first week alone - a considerable amount for two-person team charging $3.99/£2.49 on the free-to-play dominated iOS App Store.

Along with Year Walk's 170,000 sales to date, Simogo is on course to earn around SEK 4.5 million ($700,000) in revenue in 2013, and that's after paying Apple its 30 per cent cut. According to Flesser, who runs Simogo with co-founder Magnus Gardebäck, it is more than double the previous year's total.

"SEK 2 million is a good thing, though anyone who runs a business knows that it is not as much as it sounds. After salaries and expenses there wasn't a large sum left." he said.

The increase in revenue will allow Simogo to, "continue to work just as we have done so far," which, if the critical response is anything to go by, involves making some of the most innovative and atmospheric games on iOS.

"We do not have to sell millions of games to go around and have a good life," Flesser added. "For us, the sales figures we have are great."

Simogo came to wider attention with the BAFTA-nominated Beat Sneak Bandit in 2012, and Year Walk, released in February, cemented its reputation as a distinctive voice in mobile development. Device 6, ostensibly a modern spin on the text adventure, has a Metacritic average of 92 per cent.

With money in the bank, Simogo intends to continue, "focusing on the games we want to do without looking very much on what might sell. We are very focused on exploring different ways to play, to find new ways to do it and break conventions.

"Whoever plays Device 6 to the end will also discover that there is a message there, that we have something we want to say."

More stories

Bethesda staff criticize leadership over lack of action after Roe vs Wade reversal

Employees have grown frustrated at management's and parent company's unclear support for reproductive healthcare

By Jeffrey Rousseau

Analysts: “The games industry is not going anywhere” in the face of a recession

The business of video games is expected to show resilience in the event of an economic downturn, although some areas will feel the effects

By James Batchelor

Latest comments (3)

Brett Ballow Director of Development, Tozai Games8 years ago
Nice work, fellas! Guess I'll have to pick up another Apple device... one that still operates.
0Sign inorRegisterto rate and reply
Kevin Clark-Patterson Lecturer in Games Development, Lancaster and Morecambe College8 years ago
Year Walk was lost on me however Device 6 is a refreshing change and interesting spin on traditional methods.

Keep it up!
0Sign inorRegisterto rate and reply
Rajveer Kothari Game Designer, EA Mobile8 years ago
Device 6 is on my list of games that I'll soon by trying. Just got Year Walk 2 days ago... Looking forward to checking it out!
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.