Mighty No. 9 Kickstarter tops $4 million

Keiji Inafune's Mega Man successor hits all stretch goals, headed for 10 different platforms

The crowdfunding campaign for Comcept's Mighty No. 9 ended yesterday, and while the game blew past its original goal and hit every publicly announced stretch goal, it still fell a little shy of the record for a single game on Kickstarter.

Over the course of its month-long campaign, the Keiji Inafune-fronted Mega Man homage attracted a total of $4.03 million in funding ($3.85 million from Kickstarter, with the rest from Paypal). In terms of most money raised through Kickstarter and Paypal, that puts Mighty No. 9 behind only two other single-game projects: inXile's Torment: Tides of Numenera ($4.43 million) and Obsidian's Project Eternity ($4.16 million).

Mighty No. 9's original $900,000 funding goal only covered a PC version of the game. However, by meeting stretch goals, backers have added versions for Mac, Linux, Xbox 360, PS3, Wii U, Xbox One, PS4, PS Vita, and 3DS to Comcept's to-do list.

Despite the clear interest in a new Mega Man-like game from consumers, Capcom has done little with the character since Inafune left the publisher in 2010. In the months that followed, Capcom cancelled Inafune's pet project Mega Man Legends 3, as well as another title called Mega Man Universe. Since then, Capcom has released a free PC Mega Man game that started as a fan project, and inserted the character as a playable fighter in Street Fighter x Tekken and the upcoming Super Smash Bros. game for Wii U and 3DS.

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Latest comments (3)

Rick Lopez Illustrator, Graphic Designer 5 years ago
Glad to have been able to backup this project.
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Rogier Voet IT Consultant 5 years ago
Its the first time I backed a project which actually got all the stretch goals. The kickstarter was run very well with lot's of high quality updates.
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Nuttachai Tipprasert Programmer 5 years ago
I can only interpret this as Inafune-san and Megaman fans give Capcom a big slap in the face. This project has proved that there's still be a market potential for Megaman kind of game and it is a very big one.

Now I, as a becker (pun intended), can only hope this project have a huge success along with Project Phoenix. If they do, this phenomenon might be a wake up call for every big publishers to make them look back and listen closely to their faithful fans and make the game their customers really want.
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