Minecraft 360 retains UK #1, Pikmin crashes to 15th

Largely static chart dominated by hardy perennials

The 360 version of Minecraft, produced by 4J for Mojang and Microsoft, has retained the UK number one spot, with the usual suspects jostling for position underneath. Naughty Dog's The Last of Us returns to number two as Pikmin 3 sinks down to 15th after just one week in the top ten.

Animal Crossing: New Leaf and FIFA 13 make up third and fourth, with a box-office boosted Smurfs 2 claiming fifth.

Last WeekThis WeekTitle
11Minecraft: Xbox 360 Edition
32The Last Of Us
43Animal Crossing: New Leaf
64FIFA 13
Re-entry5The Smurfs 2
76Far Cry 3
107LEGO Batman 2: DC Super Heroes
168Call of Duty Black Ops 2
99Tomb Raider
1110Assassin's Creed III
511Mario and Luigi Dream Team Bros.
1512LEGO The Lord Of The Rings
1413Max Payne 3
1214GTA IV
215Pikmin 3
2016Need For Speed Most Wanted
1917Battlefield 3
1718GTA Episodes: Liberty City
819Skyrim: Legendary Edition
Re-entry20The Sims 3: Island Paradise

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Latest comments (4)

Aleksi Ranta Category Management Project Manager 4 years ago
Well judging by the fall in sales of Pikmin, it seems it wasnt the console seller it was hyped up to be.
Maybe it will bounce back...
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.4 years ago
I don't know many that expected it to be a perennial charter. None of the Pikmin games were ever big sellers. While much heralded, Pikmin is one of their smaller franchises.
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Greg Wilcox Creator, Destroy All Fanboys! 4 years ago
You'd think Nintendo would have had a Wii U Animal Crossing out (which would have been a guaranteed system seller) before a Pikmin 3, but lessons to be learned, I suppose...
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.4 years ago
The Animal Crossing development team (EAD Group 2) only just finished wrapping up New Leaf on 3DS late last year. That game had a 2 year development cycle. And Pikmin 3 began development at EAD Group 4 way back in 2008.

I think the concentration on getting 3DS selling better after its own slow start left them with less than optimal development resources for Wii U.
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