Unreal Engine to support U.S. Army Research training

Intelligent Decisions becomes part of Unreal Government Network

Epic Games' Unreal Engine 3 will be used in the US Army's Dismounted Soldier Training System, after Intelligent Decisions licensed the technology in support of a contract with the military's Development and Engineering Command.

"We are extremely proud to welcome the Intelligent Decisions team into the Unreal Government Network," said Jerry Heneghan, licensing manager for Unreal Government Network.

"ID consistently leads the simulation industry with its end-to-end customised virtual training programs and the adaptation of wearable device integration for training and mission rehearsal."

The Unreal Government Network is home to a number of different government licensees who use the gaming technology in research and training.

"Unreal Engine 3 will give ID's training scenario composers the ability to integrate an incoming fire haptic feedback system, full skeletal controls, and to customise terrain, weather, enemy forces, and other treacherous aspects of real life combat missions," added Intelligent Decisions' Clarence Pape.

"We selected the Unreal Government Network because it gives us access to a professional-grade ecosystem of resources that include full Unreal Engine source code access, technical support, training, and pre-existing simulation tools. These capabilities will enable us to provide a new level of content fidelity and production efficiency for our customers."

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Latest comments (1)

Mathias Johansson Co-founder, SkyGoblin7 years ago
In my role as a game developer, I often (and gladly) get to defend games from accusations of promoting violence and acting as "murder simulators". I believe most people in the industry would agree that a violent game like GTA isn't more harmful to society than a violent movie or a violent book (and some movies are still controversial, books not so much).

Most people, however, would also agree that books and videos can be (and are being) used to recruit and train soldiers and terrorists on how to kill. To my knowledge, US Army and DSTS are the only "games" that are specifically designed to recruit and train soldiers for combat. Then again, I'd be surprised if other military powers aren't doing their best to incorporate new technology in their training. So would it make a difference if UGN partnered with, say China's or Russia's military? How about Iran?

As a non-American, supporting the US military over other foreign powers, seems arbitrary at best, and biased or chauvinistic at worst. In fact, partnering with the armed forces of any nation or faction would go against the CSR policy of the studio that I manage. Personally, I wouldn't want to support any side of any conflict. I just want to make games. And I'm pretty sure the DSTS doesn't train soldiers to play with puppies, as in the picture chosen for this article, though it would make for a pretty cool achievement.

Then how would you reason if your company was offered a lucrative contract to partner with armed forces that are actively participating in conflicts that have cost hundreds of thousands of lives?
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