Whore Of The Orient secures $200,000 in funds
Screens NSW backs KMM Interactive Productions project
KMM Interactive Productions' Whore Of The Orient is showing signs of life again, with a new $200,000 in funding from Australian trade and investment board Screens NSW.
Original developer Team Bondi closed its doors in 2011, and some of the team found a new home at production studio Kennedy Miller Mitchell, where work on Whore Of The Orient continued. Last April there were reports production had been shut down after the game lost its publisher, but this latest turn of events suggests the project is still ongoing.
"Through the Interactive Media Fund, Screen NSW has proudly supported a range of immensely talented and innovative creative professionals who have helped Australia lead the world in the exciting world of interactive storytelling," said Screen NSW CEO Maureen Barron.
"Along the way we have helped build creative digital skills, business opportunities, innovative new products and valuable international reputation."
A number of other games studios also received funding, including Intuitive Game Studios, formed by L.A. Noire lead designer Alex Carlyle and storyboard artist Kelly Baigent. It received $30,451 for Canonical Five, "a thrilling interactive detective game."
(Also, not sure if that was a joke/sarcasm. If it was, then... Damn I'm too sleepy for this. :) )
Edited 2 times. Last edit by Morville O'Driscoll on 25th June 2013 12:01pm
However before people get all worked up, Im not saying use this as a game play element, but rather an element that drives the story... You can take the topics found in a movie like "requiem for a dream" and make an RPG with variouse characters, and part of the story is trying to maybe keep the character from consuming drugs and making different choices and ultimatly saving the world. But all done in a very seriouse narrative.
We can have a game where you play an investigator, trying to save a family from an abusive father, and the more time you try to crack the case, the more bad things happen. And it would be no different than a movie, except that you have control over the narrative.
I am in no way, implying that a game should be made where your a rapist and the goal is to rape a girl. Noooooooo... however games should be allowed to touch these topics and should have a sophisticated narrative like in oscar winning movies, but the difference is you as the gamer take part in how events unfold.
Before anybody gets mad, all Im saying is that games should be able to go into topics found in movies. All young gamers eventually get older one day, and it would be nice to see some games taylor made for adults. And I dont mean meaningless violence or sex. Just a game that touches upon "SERIOUSE" topics. This is why I find Snake from Metal gear such a fascinating character. His stories have a very deep narrative to them and lots of moral conflics. The trailer of MGS5 went deeper into that, presenting war orphens and imprisoned children, trained and breed to fight in a war as soldiers. It tells a fictional narrative, but can be related to real world events. Hunger, War, Human Trafficking, goverment corruption.
I have no idea what "Whore of the Orient" is but it should be allowed to be made and called this. If taylor made for adults it should be labled on the box appropriatly. In fact Im ok if games had a 21+ rating on them.
If any of you get what im trying to say, please explain it to me... thanx.
Edited 1 times. Last edit by Paul Jace on 26th June 2013 1:06am