Shadow of the Eternals Kickstarter cancelled

Precursor Games to pull the plug on crowdfunding campaign, promises to re-launch in weeks with "exciting new developments"

Precursor Games raised plenty of eyebrows with its crowdfunding campaign for a spiritual successor to Silicon Knights' Eternal Darkness, but it hadn't raised the money it needed. Precursor today announced it would be halting the Kickstarter three weeks into a five-week campaign, and with less than $300,000 raised of the $1.5 million originally sought. Precursor CEO Paul Caporicci explained the move today in an update to the project's Kickstarter page.

"Since we announced this Kickstarter campaign we have seen more support from our community than we had ever hoped for," Caporicci said. "Along with this support has come a host of a new exciting opportunities that will make the game better than we envisioned. As a result, we have chosen to temporarily take down the Shadow of the Eternals crowdfunding campaigns on both Kickstarter and our own website on Thursday, June 6."

Caporicci promised that the Kickstarter campaign would be re-launched in a few weeks with more news about those opportunities. In the meantime, the current Kickstarter campaign will be closed shy of its goal so backers won't actually be charged, and Caporicci said pledges made through other channels will be fully refunded via PayPal.

The Shadow of the Eternals Kickstarter has drawn attention for the participation of Silicon Knights founder and Precursor Games chief creative officer Denis Dyack. The developer had kept a low profile since Silicon Knights laid off much of its staff after releasing the critical and commercial flop X-Men: Destiny, and a report surfaced with former employees accusing Dyack of intentionally diverting resources from that game in order to prep an Eternal Darkness 2 demo to shop around to publishers. (Precursor confirmed that it purchased art assets from Silicon Knights to use for Shadow of the Eternals.) Dyack finally addressed the accusations in a video during the Kickstarter campaign, saying he had previously kept silent on them because he didn't think anyone would believe them.

Latest comments (4)

Adam Campbell Game Production Manager, Azoomee4 years ago
Didn't think the Kickstarter would get there. Precursor Games have to be really careful now...
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Tim Spencer Level Director, TT Fusion4 years ago
Aside from the whole painfully embarrassing Dyack/Silicon Knights connection, and putting too much faith in an fringe IP/theme that barely anyone remembers, there's now a large amount of evidence to say that the public doesn't have much interest in the project either.

I suspect they'll come back with a cut down project and a kickstarter figure that's more achievable, and y'know, this one might just get funded then.

...whether it gets done on time, on budget and to quality is something I'm not willing to bet money on though.
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Rick Lopez Illustrator, Graphic Designer 4 years ago
I dont care how, but I hope this game gets made.
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Diego Santos Lećo Creative Director, GameBlox Interactive4 years ago
Any connection with Dyack should be enough to not trust this money to be properly managed (* many media reports talked about the "problems" he created). But will people back a company that happily bulls*** them by saying "(...) we have seen more support from our community than we had ever hoped for" - when failed to reach its MINIMUM goal by 1.2 MILLION dollars!?
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