Frostbite engine coming to mobile platforms

Frostbite Go brings DICE's engine to Android and iOS

Electronic Arts and DICE have revealed that the Frostbite engine is coming to mobile platforms under the project name Frostbite Go. The engine and the division developing it share the same name, according to a tweet by Frostbite program manager Kristoffer Benjaminsson. The brand-new Frostbite official website mentions the mobile engine in its 'History' section.

"One of our most exciting current projects is called Frostbite Go, a mobile division empowering EA game developers with Frostbite's proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms," reads the section.

"Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today's market. Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from Xbox 360 and PlayStation 4 to iOS and Android," reads the site's 'This Is Frostbite' section.

According to another tweet by Benjaminsson, the team is currently comprised of five developers.

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Latest comments (4)

Adam Campbell Product Manager, Azoomee9 years ago
Adds strength to my earlier claim that the main reason 'Frostbite 3' based products won't target Wii-U is business drive. The scalability in the frame-work is there, as we've seen with other examples in the past.

On the topic, its nice to see that another top quality internal middle-ware reaching out to mobile as well, much like Epic Games, Square-Enix, Capcom and more are aiming to do with their technologies. Makes it potentially a lot easier to create high quality mobile titles as an extension to the usual development cycle of top franchises.
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Yiannis Koumoutzelis Founder & Creative Director, Neriad Games9 years ago
There are 2 companies investing heavily on Nintendo to disappear from the console hardware market. The only thing they need to do in order to achieve this is cut them off from 3rd party software. Exclusivity contracts can be very lucrative. Especially for failing publishers!

Having said that, it is great news for mobile developers and i am looking forward to getting my hands on it!
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Mbuso Radebe Producer, Electronic Arts9 years ago
@Yiannis I believe Frostbite Go is internal middle-ware for EA studios only.
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Yiannis Koumoutzelis Founder & Creative Director, Neriad Games9 years ago
Hmm it indeed appears so, oh well you never know! ;)
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