The HTML5 developer Turbulenz is open-sourcing its game engine in a bid to push the quality of HTML5 games forward.
In a statement released today, Turbulenz said: "Looking around at what else is out there, we believe we are at the forefront of HTML5 gaming, and anything good for HTML5 gaming is good for us."
There are currently more than 3000 developers working with the Turbulenz Engine, and the company is now polishing mobile and tablet support in advance of the release of the first mobile games created with the tools.
In the long-term, Turbulenz hopes to occupy a similar role for HTML5 gaming as Kindle does for books or Netflix does for films.
The Turbulenz Engine, Turbulenz Tools and Turbulenz Local are available through GitHub. The company will host a free webcast on Tuesday May 21 at 9am PST / 5pm BST to introduce new users to the tool-set and answer specific questions.