Joe Ybarra launches new studio

Electronic Arts co-founder forms Joe Got Game, plans to Kickstart lunar colonization strategy game

Electronic Arts co-founder Joe Ybarra is the latest veteran developer to test the crowdfunding waters. Ybarra today announced the formation of his new development and publishing outfit, Joe Got Game.

The first project from the Scottsdale, Arizona-based outfit will be Shackleton Crater, a turn-based strategy title in which players attempt to establish and sustain colonies on the moon. The official Joe Got Game site suggests a Kickstarter campaign for the game is forthcoming, although it had not gone live as of press time. Beyond that, Ybarra's studio is working on a series of interconnected games. The game is slated for a spring 2014 release on tablets and PC.

The move marks a return to gaming for Ybarra, who in 2011 assumed an executive role with Safe Communications, which creates e-mail services and online social spaces that allow parents to monitor their kids' online interactions. Ybarra's last high-profile work in gaming was as senior vice president of strategic operations at Cheyenne Mountain Entertainment, creator of the online shooter Stargate: Resistance and the never-released Stargate Worlds MMORPG. His work history also includes stints at Warner Bros. Interactive Entertainment, defunct Age of Empires developer Ensemble Studios, and Activision in the late '80s, when it was Mediagenic.

Latest comments (1)

Morgan Ramsay Founder, President & CEO, Entertainment Media Council4 years ago
"Every company must hire employees, but being an early employee does not make you a founder. I have been the founder of three companies, but none of my early employees from 3DO claim to be cofounders. Since I left EA, some individuals have wanted to position themselves as cofounders. But the facts are that I spent a decade entirely on my own to develop the foundational ideas. I funded the company's first year entirely myself. I was the only one there when I incorporated the company and opened the first office. And I made offers to the early employees, paid their salaries, and in some cases, I even made personal loans so they could buy stock."

- Trip Hawkins, founder, Electronic Arts

Edited 1 times. Last edit by Morgan Ramsay on 6th March 2013 11:12pm

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