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American McGee turns to Kickstarter for free-to-play action RPG

Akaneiro: Demon Hunter is out of money and needs a boost

American McGee's Shanghai-based studio Spicy Horse has launched a Kickstarter for Akaneiro: Demon Hunters, an action RPG already in development. According to the Kickstarter page, the game has been in development since 2011, with a closed beta beginning in November 2012 and an open beta planned for this month.

Spicy Horse is looking for $200,000 to add more features and finish the title. The game was planned for PC and Mac, but the backing will allow for Android and iOS versions. Other features include co-op multiplayer, equipment crafting system, and improved community support.

“Because the project is in an advanced development state, the bulk of the risk has been overcome already. Bringing a faithful version to tablets will present some challenges, but with support from technology partners like Nvidia, we expect to clear those without too much pain. The remaining effort will be focused on content development and delivery of well-understood features. That being the case, we feel the overall risks are quite low,” states the company in their Kickstarter.

The game is currently #3 on Valve's Steam Greenlight as well.

“We've come a long way with a relatively small (but passionate) team. Unfortunately, we've reached the limit of what our resources allow, but the game has not reached the limits of awesome we're determined to hit. We want to be able to commit the time and team members we need to add vital missing features and apply proper polish,” said Spicy Horse on the game's Greenlight page.

The Kickstarter currently has 460 backers with $18,412 in funding.

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Latest comments (3)

Andrew Goodchild Studying development, Train2Game8 years ago
Whilst some are quick to point out that Kickstarter backing is not truely preordering, a lot of backers expect something in return if everything goes right. Some people may donate above the odds to see something succeed, but I would think most people supporting games at the $20-40 level expect a copy of the game at that level and expect it to look like a good deal.
So it will be interesting to see how many people are prepared to fund a free to play, where no real substantial reward linked to the game is possible, the game would be free anyway. Sure, some people spend loads on items, but that tends to be after they are hooked by a particular game, I've not heard of massive markets for microtransactions on a FTP pre-release.
That said, $30k in 3 days is on track. Interesting to see if they can keep it up.
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Would backing of a free to play enable the backers to special premium tie ins?
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Dirk van Wijk Student - Computer Science (Master) 8 years ago
They get some special ingame rewards, it seems.
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