Fans are clearly enjoying the new Revolutionary War setting for Assassin's Creed, as Ubisoft today confirmed that Assassin's Creed III has managed to sell 7 million copies worldwide a month after its release, which makes the title the fastest-selling game in Ubisoft's history.
Ubisoft noted that in solo missions alone, "gamers have accumulated more than 82 centuries of gaming time and committed more than 3 billion in-game assassinations." Multiplayer is gaining some traction as well, as more than twice as many gamers have joined the multiplayer mode compared to Assassin's Creed Revelations, the publisher said, adding that over 250 million assassinations have been performed in more than 5 billion multiplayer sessions.
The reception for Assassin's Creed III has been exceptional, and this success has positioned the game among the best sellers of the 2012 holiday season, said Tony Key, senior vice president of sales and marketing, Ubisoft. We knew we had something special on our hands when Assassin's Creed III was launched, and we're really excited and proud to see how much fans are enjoying the latest installment in the franchise.
Ubisoft is looking to expand the experience (and company revenues) with an Assassin's Creed III Season Pass, featuring an add-on single-player campaign called The Tyranny of King Washington, which enables players to experience an alternate history for America. The Season Pass goes for $29.99 on PlayStation Network, 2400 points on Xbox Live, and will be coming to Wii U as well.
With Assassin's Creed III, Just Dance 4, and Far Cry 3, Ubisoft has been having a solid fourth quarter. The company noted its big success in the UK in particular in a statement sent to GamesIndustry International, which mentioned that Ubisoft, for the first time ever, has three titles (the three aforementioned) featuring in the top 5 of the Chart Track.
We are delighted with the way these titles are performing in what has been a pretty tough year at retail, said Rob Cooper, UK managing director. This is a fantastic way to move into the all-important Christmas season and I'd like to close the year by thanking all our teams for their hard work in bringing these outstanding games to market.