Find out how to kick start your games industry career

Get Your Free Ticket Today

BioShock Infinite team loses two more

A designer and software engineer follow Irrational's previous departures

Ahead of BioShock Infinite's delayed February release, two more employees have left Irrational Games. VentureBeat has scoped out two profiles on LinkedIn that show employment changes for Irrational software engineer Don Norbury and designer Clint Bundrick.

Both gentlemen have taken positions at Microsoft, working on an unannounced project. Norbury is now a senior software development engineer with the company, while Bundrick is now a senior designer.

This follows the departure of director of product development Tim Gerritsen and technical art director Nate Wells two months ago. At the time, Irrational Games creative director Ken Levine said the departures were just normal turnover and not indicative of any problems with BioShock Infinite.

"In a company of 200 people you're going to have turnover," Levine said at the time. "I'm not going to stop people. We love Nate and I think we all remain friends. After 13 years he sort of finished his work on BioShock Infinite, as you will be able to tell when you see the game again... I think Nate's moving on to something else."

BioShock Infinite is currently scheduled for release on February 26, 2013.

Find out how to kick start your games industry career

Get Your Free Ticket Today

More stories

Levine reveals plans for a new approach to narrative structure

Remixable NPCs could lead to infinite story possibilities, narrative as service

By Dan Pearson

Irrational Games to be dissolved

Ken Levine starting up "small entrepreneurial endeavor at Take-Two" as all but 15 members of the studio will be laid off

By James Brightman

Latest comments (4)

Dan Howdle Head of Content, Existent9 years ago
I think two people leaving a team of 200 is statistically insignificant. The game has been in production for four years. Two months of that would represent 4.1% of the time, while four employees would represent only 2% of the total.

I wouldn't read much into that. I think it probably has a high p-value, depending on how you look at it. Get a statistician onto this, erm... stat!

Edited 3 times. Last edit by Dan Howdle on 16th October 2012 12:46pm

1Sign inorRegisterto rate and reply
Bruce Everiss Marketing Consultant 9 years ago
If you made an article every time people left a big UK publisher you would have a lot of articles!
0Sign inorRegisterto rate and reply
David Radd Senior Editor, IndustryGamers9 years ago
I think Bioshock Infinite is starting to wind down, at least in a technical sense. Therefore, the loss of these two individuals is probably just natural churn - obviously they saw an opportunity and are now at Microsoft. Irrational is set to end their media blackout in a few days, so I don't think the guy is falling for them.
0Sign inorRegisterto rate and reply
Show all comments (4)
Dave Herod Senior Programmer, Codemasters9 years ago
Must be a really slow news day...
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.