BioWare confirms new IP, more Mass Effect

Mass Effect and Dragon Age will be joined by…?

With the retirement of BioWare co-founders Ray Muzyka and Greg Zeschuk, BioWare Montreal and Edmonton general manager Aaryn Flynn took the chance to outline the label's vision for the future. This vision not only includes Dragon Age III: Inquisition and Mass Effect 3 downloadable content, but also a new title in the Mass Effect franchise and a brand-new IP.

"Both Dragon Age and Mass Effect started as single games but grew into vast universes. But we aren't stopping there. While Casey continues to oversee the development of our new Mass Effect project, he and his leads are putting together their vision for an all new game set in a fictional universe, built from the bottom-up with all new gaming technology," in a post on the official Bioware blog.

"The Mass Effect universe is vast, and Casey and our teams have plans for another full game. 'Where to go next?' with such a project has been a question a lot of us have been asking, and we'd all love to hear your ideas."

"Ray and Greg built BioWare to last. They've always known their retirement would come one day, so they developed a team of people who would ensure their standards and culture would endure. We'll humbly carry that torch and continue learning in the process," he added.

BioWare's next nominal release will be the Omega downloadable content for Mass Effect 3, coming this Fall. Perhaps after that, players can look forward to enjoying the new adventures of "Commander Shepard", a new hero/heroine named for the legendary first human Spectre.

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Latest comments (9)

Morville O'Driscoll Blogger & Critic 5 years ago
What I'm curious about is, is the new ME game something that BioWare actually want to work on, or is it a quid pro quo that they have with EA. BioWare work on another ME game (a franchise that makes EA quite a bit of money), and in return they're allowed to create and market a new IP?
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Nicholas Pantazis Senior Editor, VGChartz Ltd5 years ago
@ Morville I'm pretty sure Mass Effect has actually consistently underperformed for EA. It sells ~3-4 million units, but they advertise for something they expect to sell 10 million+. That said, there's lots to do with the universe still... hopefully they have the courage to move it forward, though, instead of backward. I hate prequels in most instances. They tend to be what people make when they are forced to make something, rather than have new ideas (look at you, God of War!).
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Morville O'Driscoll Blogger & Critic 5 years ago
Maybe the gin and tonic I'm drinking is making me excessively cynical. :) I think there's a lot to do with the universe, too, so I'm very hopeful that it's something BioWare genuinely want to focus on. And I agree - I would say a prequel is mostly unnecessary for the ME universe, since it's possible to pick up on the events prior to ME 1 through a careful reading of the story.
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Sam Brown Programmer, Cool Games Ltd.5 years ago
I would say a prequel is mostly unnecessary for the ME universe, since it's possible to pick up on the events prior to ME 1 through a careful reading of the story.
Not just that - The other ME media has pretty much told the whole prequel story anyway.

Edited 1 times. Last edit by Sam Brown on 18th September 2012 11:35pm

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As long as whatever they will do is more ME1, and less ME3 ... its all good. For me, its all about being able to explore an entire galaxy. More exploration/RPG, less shooter please.
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Rick Lopez Illustrator, Graphic Designer 5 years ago
I love mass effect. I feel so immersed in its lore, story, caracters, that as I play I imagine myself there. Few other games do this. And it easily rivals sci-fi epics such as star wars and star trek. Im ok with the extended cut DLC I feel they fixed the ending. However I cant say Im completely satisfied, but honestly, the mass effect universe is so huge, a few things would have been left out at the ending. However, it leaves room for a sequel and have those plotholes and story details answered. So answering everything would not be a good idea, if they inend to do a sequel. The Leviathen DLC was good, just not great, it was very short, and if they werent going to have a new playable character they could have introduced new enemies. I did like Ann Bryson. It would have been nice to have her go to the ships medical bay and be part of the crew.I dont usually buy DLC, but Mass effect is the exception. If they are offering more DLC I seriously want it. Im just hoping to play as a new character and that any DLC added will answer more questions about the story, such as who created the crucible.

Edited 1 times. Last edit by Rick Lopez on 19th September 2012 1:18pm

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Eric Leisy VR Production Designer, Nike5 years ago
For the me the pinnacle of the writing of the series was ME2. Such a well crafted game, the intro was so explosive. I loved the loyalty quests, and really enjoyed the characters. While they could of trimmed the cast a bit maybe, to focus more intently - the new characters in ME3 were blah for me.

I'm pretty done with ME3, I was slightly interested in the Leviathan for DLC, but ultimately - lost interest and didn't buy it. As others have said, it's hard for me to "Go back" into the story when I've finished the game, and shepherd is dead. The ending is what it is - and regardless of if I liked it or didn't - my shepherd's story is over and it feels odd to go back. I suppose that could be a credit to Bioware really, as thats how real the universe felt for me.
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Nicholas Pantazis Senior Editor, VGChartz Ltd5 years ago
ME2 was the best character writing. Mass Effect 1 is by far the worst in the series, and I say that as a huge fan of RPGs and not a big fan of shooters. The exploration was, at best, pedantic. The worlds were empty and dull and sidequests were often tedious and repetitive. Loot was useless, and all looked the same, and character progression was limited.

Mass Effect 3, by comparison, is a much better RPG. Yes, the missions are linear (or at best small sandboxes), but the gear is meaningful, there is tons of customization, and the world is varied and living.

^just my opinion.

Also Eric, Leviathan has huge implications for the post-ending Mass Effect universe, and massive reveals about the origins of the Reapers and live in the universe. It's not a sidestory. It's major plot info.
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Eric Leisy VR Production Designer, Nike5 years ago
Fascinating. Well, you've piqued my interest, I'll have to pickup Leviathan this weekend and see what the fuss is.

I completely agree with you about ME1, by the way. I tend to not be so vocal about it, because people tend to cite it as being so great - but I really thought it was, when compared to the superior ME2, just a skeleton of what could be done. I had read some of the books prior to playing it, so a lot was filled in for me - and made the experience richer - but the whole loot process was really archaic and mind boggling. Really just useless crap, that all looked the same. I agree with you, exploration at best was tedious. And this is coming from an RPG fan, not so much a shooter fan.

And I got a surprising amount of mileage out of the MP in ME3.
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