Creative director Hocking exits LucasArts

Departs after two years on unannounced projects

LucasArts has said goodbye to one of its creative directors, as Clint Hocking revealed he is leaving the company and San Francisco.

In a brief blog post Hocking announced his departure, but gave few clues as to why, or what he'll be doing next.

"I recently left my job at LucasArts and am moving on to something new," he said.

Unlike last time, (and mercifully less wordy) I already have something lined up and I am currently in the process of dealing with the living hell of relocation. I will let the world know where I am going once I get there. Unless you already know."

Hocking joined LucasArts in 2010, where he was working on unannounced projects. Prior to that he spent 9 years at Ubisoft, where he worked on the Splinter Cell franchise and Far Cry 2. In his spare time, he is also a columnist for Edge.

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Latest comments (2)

STEPHANE DASTOUS general manager, Eidos Montréal7 years ago
why am i not surprised ... i could have predict this two years ago ...
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Matthew Handrahan European Deputy Editor, GamesIndustry.biz7 years ago
I agree. I only know Clint's work and his philosophy of design, but it didn't seem to be a good fit. More than anything, I'd just like to play another of his games.
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