THQ shuts San Diego studio

Effects of UFC license deal felt by development team

THQ has confirmed it has closed its San Diego studio, which had been the home of its UFC team.

"THQ confirms that today's announcement regarding the UFC license transition will affect the company's San Diego studio," said THQ.

"THQ is working closely with those relevant staff to either find possible employment within the company, or potentially with EA."


Danny Bilson was spotted in the audience at the EA conference. (Photo: N Ditum)

Kotaku suggested that staff were told yesterday, and accused the publisher of trying to bury the news.

The studio had most recently finished WWE All Stars, and was said to be working on a new UFC project for THQ.

It was EA who revealed that the MMA fighting licensed had changed hands, for an undisclosed amount, at its E3 press conference.

"This is a great day for EA Sports but also a great day for fight fans," said UFC president Dana White.

It was just three months ago that THQ shot to number one the UK software charts with UFC Undisputed 3.

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Latest comments (5)

Joe Winkler trained retail salesman, Expert6 years ago
That was definetly a kick in the face. Seeing the announcement of UFC at the EA conference seemed like a betrayal of the dev crew behind the franchise. How does it feel to be sold by your employee for the highest bidder especially if it's the No. 1 competing firm?
Wasn't Dana White the one who said "If a fighter signs a contract with EA he will be suspended from the UFC" a few years ago, stating his loyality for THQ?
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Richard Gardner Artist, Crytek6 years ago
I'm not sure how THQ could have done this any differently, its a horrible thing to have to do but THQ are also currently fighting a delist from the NASDAQ, any negative news they can get buried by E3 will help there share prices remain consistent. I'm not saying its a nice thing to have happen, its just when business collides with morals.
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Good time to bury bad news!... Sega next?
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Bruce Everiss Marketing Consultant 6 years ago
I always wonder when a major publisher closes a studio. Could it be:
1) Because it was so badly managed that ever getting it to work properly was impossible?
2) Was it so badly managed that they couldn't find suitable IP for the studio to work on?
3) Have they run out of money?
4) Do the management strategically think that the game market is contracting?

Obviously it could be none of the above, but if so then what?

Best wishes to this who have lost their jobs. Fortunately the app market is booming and taking on lots of talent.

Edited 1 times. Last edit by Bruce Everiss on 6th June 2012 10:53am

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Not everyone would survive or make ends meet within the app market. In addition, it is akin to asking a Meat eater to transition overnight to veganism. Chances are, these fine folk will find new pastures within the growing stables of developer/publishers or start their new studios.

IN any regard, a new great future will be in store for all
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