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Call of Duty: Black Ops II has 300 staff working on it

Activision has 250 full-time Treyarch members along with 50 contractors and testers on new Call of Duty

Call of Duty: Black Ops II has finally been announced, and now we also know how many people are required to develop the title. Triple-A titles typically require huge teams, so it's no surprise that Treyarch studio head Mark Lamia has revealed that 300 people are working on the new game, to be launched this November 13.

Speaking to Venturebeat, Lamia said that the studio currently has 250 full-time employees, with about 50 contractors and testers working on Black Ops II as well.

Black Ops is the highest selling title in the franchise, expected to beat out lifetime sales of 2011's Modern Warfare 3 from Infinity Ward.

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Latest comments (4)

Pier Castonguay Programmer 8 years ago
If it's like the previous CoD games it's probably 299 artists and 1 programmer. Just joking :)
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Morville O'Driscoll Blogger & Critic 8 years ago
Wonder what the break-even point is going to be on this, with all those salaries having to be paid.
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James Brightman Editor, North America, GamesIndustry.biz8 years ago
Well, let's see... 300 multiplied by let's say an average of $50k salary (total guess, probably higher) would bring us to $15 million right off the bat and that doesn't include production and then huge marketing. That said, the COD games have been making hundreds of millions in the first couple days on sale, so I doubt there will be any problems recouping the huge investment.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.8 years ago
James, average wage in the US is about $75,000 according to the most recent numbers and I'd imagine they started work on this right after the first Black Ops was completed. I calculate a $45 million budget.

Though I agree they'll have no troubles recouping the investment so long as sales are in line with previous installations in the series from the past 5 years.
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