Sony to launch PSN Pass?

Resistance 3 bundle suggests Sony will launch new scheme in September

The German Resistance 3 bundle has led to speculation about the launch of a new online initiative called PSN Pass.

The game and console bundle packaging clearly refers to something called "PSN Pass," along with the disclaimer "PSN Pass Network features only available in countries that have PlayStation Store."

Resistance 3 is set for release on September 9, suggesting that the PSN Pass will either be launched simultaneously or in advance of that date.

The new feature will most likely be similar to those used by EA and THQ, which discourages consumers from buying pre-owned games by locking multiplayer modes and special content to specific codes. Players who buy second hand must then purchase a new code to access that same content.

Sony hasn't yet commented on the discovery, but has previously spoken to GI about online passes. In August last year Andrew House, then president of Sony Computer Entertainment Europe, said Sony was supportive of the model.

"On the principle of making online portions of the game available or unlocked from the disc-based release for a fee, we’re broadly supportive of that. And we’re exploring actively the same option for our own content."

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Latest comments (8)

Aodhan O'Donnell10 years ago
please don't do this sony, i mean they don't exactly have the happiest customers as it is.
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Matthew Valdez Studying Software Engineering, University of West Florida10 years ago
Buying Used hurts the Industry. When someone buys a used game, the company sees no profit. This insures the company sees some form of profit, which in turn lets them produce more games. I'm a supporter if Sony is doing what EA and THQ is doing and bundles the pass with a new purchase.
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Developers need to give the consumer some kind of incentive to hold onto their games then! I recently bought a PS3, picking up Infamous 2 along with it. I loved the game and had a lot of fun, but there's no lasting enjoyment there. The user generated content is really gimmicky and the plot isn't worth another go-through. Why should I hold onto it as a semi-employed college grad when I can trade it in and buy another game?
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Christopher Bowen Editor in Chief, Gaming Bus10 years ago
Buying used does not hurt the industry. That's a load of bullshit. If buying used hurt the industry, we never would have made it past the PS1 era. In order to get used games, someone has to buy the new one to begin with. All this does is ensure that customers get screwed (since the cost of used copy is going to be the same as new), keep customers from buying other games (since trade-in credit is becoming a thing of the past), just about kill Gamefly, and destroy lasting enjoyment of the games (since those servers have to be shut down sometime).

There is *no* value add to a system like this. None (and if I hear someone say "it lets them make new games!", I'm going to puke. That would happen regardless). All it does is further inconvenience new buyers, turn used buyers into second class citizens (because those used buyers NEVER turn used games into DOR purchases for new games. Nope, never), and further send this business into a 100% digital future (where used sales simply do not exist).

In other words, fewer games will be purchased. Period. That CANNOT be a good thing for the industry.
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Shane Sweeney Academic 10 years ago
A large second hand market is a symptom of consumer unhappiness with the original prices at launch. This is neither good or bad, just the reality of it.

The industry can fight this by lowering prices or it can man up.

Forcing consumers to lose the right to have a second hand market is just DRM gone mad. Imagine if Ford mandated something similar?

The second hand car industry is a massive industry compared to "new" car industry. Even when General Motors was going bankrupt they didn't make a knee jerk reaction and try and take a cut of second hand sales. It would be unethical. But because this is software its different?
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David Amirian Writer 10 years ago
used games hurt new game sales like used textbooks do to new textbooks. WHY BUY NEW WHEN YOU CAN BUY USED? that's the how and why used game sales hurt the industry. Its not rocket science.
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This is BS
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Marc Fleps 3D Animator 10 years ago
@Alex: That's exactly the problem. Online FPS generally shouldn't have a huge problem with the second hand market, single player experiences on the other hand certainly do. That's one of the reasons why so many games feature a useless multiplayer mode even though the game was clearly designed as a single player experience. In my opinion a game shouldn't need to give the consumer an incentive to hold onto it. If you sell a game because you don't like what you got, that's A-Ok with me. Selling a game after you had an awesome time with the single player campaign but there just isn't anything else to do? Not so much.

I'm sure there are many great points to be made about the option to resell games. For example the fact that it motivates consumers to try out new franchises in the first place. But in the end, I don't see it bringing more value to the industry than damaging it. And it clearly favors some types of games over others, with quality -not- being the deciding factor.

As a consumer, I just don't want single player games to become less and less profitable. I'd take the most horrid of DRMs any day if it helps keeping games like Mass Effect free of online multiplayer modes.
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