Bigpoint reaches 200 million users

Browser based developer/publisher claims as many users as Twitter

Bigpoint Games, the developer, publisher and distributor of browser-based games such as Battlestar Galactica Online and Farmarama, has reached over 200 million users.

The company notes that its new audience figures put it alongside Twitter's estimated user count, and it has doubled users in only a year and a half, adding approximately 250,000 new users daily. When asked for a geographical breakdown of the 200 million, Bigpoint declined.

Battlestar Galactica Online generated over more than two million registrations over three months, with other Bigpoint games like ZooMumba and Hellblades also attracting players. The games are free-to-play, with gamers offered premium in game items. Bigpoint also boasts over 180 ways for users to pay for those items.

The milestone follows news last week that Bigpoint has made a deal with Russia's largest email provider, Mail.Ru, allowing users of each site to access each other's games through their portals.

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Latest comments (6)

Ben Furneaux Principal Designer 7 years ago
Would love to see the geographical breakdown of this.
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Klaus Preisinger Freelance Writing 7 years ago
It is hard to escape their ads on German TV. Dark Orbit must be one of the most advertized games ever here.

Edited 1 times. Last edit by Klaus Preisinger on 20th June 2011 3:53pm

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Andrzej Wroblewski Localization Generalist, Albion Localisations7 years ago
Battlestar Galactica Online is bound to fail however. They are literally strangling their golden-egg-laying goose by trying to squeeze them out early, and practically treating their underdeveloped player base as a "necessary evil".

Besides, the data isn't true. They use techniques like "small free daily bonus" to convince players to log in at least once a day -- just to get the bonus -- and pump up Bigpoint's statistics.
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Show all comments (6)
Ben Furneaux Principal Designer 7 years ago
@Andrzej - The data is true regardless of what engagement practices Bigpoint use to encourage players to sign in on a regular basis.
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Peter Ohlmann Technical Director 7 years ago
Zynga and Bigpoint share the method to spend the lion's share of their money to attract as many people as possible, regardless how long a single player remains or pays. Apparently, releasing those (nearly irrelevant) numbers should lure investors/media companies to pay irrational prices for taking share in them. Why don't they ever release numbers about revenues and profits ?

Edited 1 times. Last edit by Peter Ohlmann on 20th June 2011 6:13pm

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Frankie Kang Producer / Consultant, First Post LLC7 years ago
daily bonuses is a principal social game mechanic that is present in every free-to-play title. In essence, every F2P title has inflated statistics based on this system.

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