Fils-Aime admits to using PS3, 360 footage in presser

NOA president says to expect graphical parity, and "fantastic value"

Nintendo of America president Reggie Fils-Aime has admitted that many of the videos used in the Wii U showreel at E3 consisted of footage from Xbox 360 and PS3 versions of the games, but insisted that Wii U games will be comparable.

Speaking in an interview with Game Trailers after the publisher's onstage presentation of its new console, Fils-Aime seemed unabashed that the gameplay videos has been purloined from other platforms, pointing out that expecting footage from a machine still a year from launch is overly optimistic.

"Absolutely," replied Fils-Aime when asked if the footage came from 360 and PS3. "Because we're talking a year away from when this system's going to launch."

Game Trailers' Geoff Keighley then asked Fils-Aime if he expected the Wii U titles to have the same visual fidelity as Sony and Microsoft's machines.

"In terms of how good it looks it's going to be driven by what the individual developers do," he answered. "It's going to be 1080p, it's going to be high definition...

"You're going to see games that take full advantage of a system that has the latest technology and can push out some incredible graphics."

In the same interview, the NOA president also insisted that the Wii U would offer the customer a great value proposition, but would not be drawn on a specific price.

"What I want to focus on is, is it going to offer the consumer a competitive value when it comes out? And the answer is, absolutely."

Fils-Aime drew a distinction between the ideas of value and price, refusing to put even a ballpark figure on the console "You're talking price and I'm talking value," he said.

"What I'm saying is that it's going to have a fantastic value - value defined as what you get, all of these great new experiences for what you pay, is going to be absolutely competitive."

For more on what was revealed during Nintendo's E3 conference, see elsewhere on for our full coverage.

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Latest comments (12)

Julio Borrero Analist/Programmer 7 years ago
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John Kauderer Associate Creative Director, Atari7 years ago
They should have used Macs like Microsoft did for E3 before the 360 launched. I remember the photos circulating of the Microsoft parking lot with huge palettes of apple machines which at the time must have been somewhat embarrassing. I imagine nowhere near as embarrassing as this however.

Using your direct competitors tech for your demos is a really bad idea, especially when history says they could have achieved the same result through other means.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.7 years ago
3rd parties are the ones that provided the footage since very little, if any, Wii U footage of those games even exists yet. The point was to show people approximately what to expect.
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Gwyn Howell Developer 7 years ago
Embarrassing. Simple as. Not so different any more are you Nintendo. Except for that ridiculous controller of course. Just can't see it working out this time.
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Haven Tso Web-based Game Reviewer 7 years ago
I can't see the problem here. Probably is just picking bones from eggs. There was a Nintendo produced footage in the presentation and it already showed the capability of the console. What other developers provide for footage is showing their commitment to the platform and of course with a just announced new platform they might not have something put together yet. The thing is even if they put out a tech demo of the console, people will still be picking on the presentation.
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Rick Lopez Illustrator, Graphic Designer 7 years ago
We'll see what people say about this when those games are actually on the Wii U. In my opinion, its no big deal. Plenty of tech demo's and Nintendo stuff accompanied the footage. Those third party videos served to be able to see the comittment and the games that ARE coming to Wii U.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.7 years ago
What I found most hilarious was many comments from gamers stating that those games didn't even look as good as PS3/X360 games....only to alter find out those WERE PS3/X360 games.
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Jamie Watson Studying Bachelor of Games & Interactive Entertainment, Queensland University of Technology7 years ago
ha ha this is quite a fail...but a good one!

cant wait to see proper wii U footage...
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Brandon Jaquez7 years ago

lol I bet they felt really stupid. NOW, people are finding loopholes and saying "We were mislead!"

...Why do you care? You're a hater... And It's clear you compared the two footages- said the WiiU is worse when really, it's the same footage seen on 360/PS3.

People hate just to hate. And Nintendo duped them. It's free entertainment for me.

One thing is certain: No matter what, people are always hard to satisfy and sometimes near impossible. Mostly because they find any way to complain or find an excuse to hate.

Bunch of sell-outs, I say.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.7 years ago
One other thing to consider, a sizable portion of all media initially shown for PS3 or X360 is not from the hardware we think it is. It's quite common to show a single build as being the game across several platforms.
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Nick McCrea Gentleman, Pocket Starship7 years ago
I don't think anyone outside the industry will either notice, nor care much if they did. Funny, but ultimately industry introspective story.
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Rick Lopez Illustrator, Graphic Designer 7 years ago
Look... when a new game is in development and they show footage of it, who is to say it belongs to 360 or Ps3??? its like promoting a movie on blu ray and DVD. Why produce two trailers for all individual formats? Its pointless. i dont know why people are making such a big deal.

And on many trailers you see both the Xbox and playstation logo (and PC logo in some cases). Regardless were the footage is from, i dont feel mislead because the WiiU has comparible tech specs to the other systems. Graphical horse power and disc space isnt an issue anymore.
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