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PopCap announces new small games studio

4th & Battery designed "to keep our heads from exploding"

PopCap has announced the formation of a new small games studio which will produce several titles a year on various formats from PC to iOS.

4th & Battery will "create smaller, simpler, and sometimes edgier games without the typical constraints of an established global games publisher."

The company's first game, a free iOS title called Unpleasant Horse, will be available later this month.

"4th & Battery is a pressure valve intended to keep our heads from exploding," said PopCap's executive vice president of studios, Ed Allard. "The PopCap brand has become closely associated with ultra-high quality, polish and attention to detail - which is a great thing.

"But our standard game development process is therefore long and involved, and doesn't really accommodate all of the creativity pumping through our collective veins. 4th & Battery gives us a way to quickly try really strange or marginal ideas, and to give our designers a safe area to hone their chops."

"4th & Battery is a purely experimental, creative label with none of the typical concerns like schedules, profitability, or even target audience. It's kind of the video game equivalent of B-sides or short films," added Jason Kapalka.

"Expect weirdness."

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Latest comments (5)

Nick Burcombe CEO & Co Founder, Playrise Digital Ltd.9 years ago
This is seriously cool...love the thinking. If more of the big studios could adopt a slither of this mentality a new spur of creativity could really drive things forward without the calamitous risk. Whilst the big titles are making big money (assuming they are actually making money) - set some of your best people free to explore and see what happens.
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Richard Alpagot9 years ago
Sounds cool... almost like fishin' for success... if the gamers bite, whack on a small cost and rake in some profit.

Also sounds like a public R&D department as well... interesting
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Neil Young Programmer, Rebellion Developments9 years ago
Seems like a really good idea - wouldn't be surprised to see gameplay mechanics being road tested via this before being used in their bigger budget titles.
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Rick Cody PBnGames-Board Member 9 years ago
Brilliant, satisfied workers and innovative products=an awesome studio
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Mark Venturelli Game Designer, Critical Studio9 years ago
PopCap is a kick-ass company.
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