Oberon Media is set to cut a number of jobs as it moves away from developing casual and social games internally to focus solely on the distribution of titles instead.
According to a report on Gamasutra the cuts will be made from a variety of its offices, although numbers weren't disclosed.
"After a deep examination and careful assessment of every aspect of Oberon Media's business, the company's management team has made the decision to no longer pursue internal, first-party game production," read a statement.
It added that "a core of our extremely talented game production team members will remain on board to develop new content with external developers."
The company offers developers the opportunity to distribute titles using its Blaze platform, and under its I-play brand - although its penetration appears to have fallen significantly from 50 million players last July to 30 million today.