Capcom insists no link between MaXplosion and 'Splosion Man

Says mobile development team had no contact with Twisted Pixel's title

Capcom has insisted that the team which developed its App Store title MaXplosion had no influence from Twisted Pixel's XBLA game 'Splosion man, expressing regret at the games' similarities.

Twisted Pixel hit out at the Japanese publisher on Wednesday, calling MaXplosion a "complete theft" of 'Splosion Man's ideas, pointing out that it had actually taken the game to Capcom prior to release to try and secure a publishing deal.

"While Twisted Pixel did have discussions with our console game team about publishing Splosion Man on game consoles, Capcom Mobile is a different division of Capcom with separate offices and, as such, had no prior knowledge of any meetings between the console game team and Twisted Pixel," Capcom told Joystiq yesterday.

"MaXplosion was developed independently by Capcom Mobile. Nonetheless, we are saddened by this situation and hope to rebuild the trust of our fans and friends in the gaming community."

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Latest comments (5)

Antony Cain Lecturer in Computer Games Design, Sunderland College7 years ago
"MaXplosion had no influence from Twisted Pixel's XBLA game 'Splosion man"

Ok, denying they outright copied the game would be somewhat understandable... but to say they drew no influence at all is just an obvious lie, 2 seconds looking at the game can tell you that.
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Alfonso Sexto Lead Tester, Ubisoft Germany7 years ago
Ok, now I feel insulted!.

Capcom, really, you loosing respect with the gamers in 1000/s rate.
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Steve Ball Software Engineer, Ubisoft Montreal7 years ago
I think they are probably more saddened that people actually called them out on this...
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Show all comments (5)
Kingman Cheng Illustrator and Animator 7 years ago
'Splosion Man
'Xplosion Man
'Xplosion Ma

"Now how can we make this less obvious...hmmm"

Xplosion Ma

"Think we have ourselves a winner!"
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Megan Fox Programmer, NetDevil7 years ago
Um, not sure where you guys are getting that from their statement. All they said is that their Mobile division has no contact with their Console division - what they were saying is that this, thus, shouldn't have been a result of any overt theft of the concept from the earlier pitch.

Rather, it appears to have been an old fashioned copy job done independently by their Mobile division, or by whatever developers they worked with, etc.

... now whether that is true or not is open for debate, but seemingly folks are taking the quote quite out of context, which doesn't help anyone. The "... no influence..." quote is from the author of the editorial, not from Capcom.

Edited 2 times. Last edit by Megan Fox on 14th January 2011 3:16pm

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