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Korean rating system leads to indie game bans

Freeware games must pay for certification or risk a take-down; Steam and Android also threatened

A number of freeware games have reportedly been banned in South Korea, following their creators' failure to pay for rating.

All games in the country must be age-rated by the government's Game Rating Board (GRB) in order to obtain a legal release. However, this entails a cost to the creator or publisher of between $20 and $700, dependent on file-size.

This has proven difficult for amateur developers creating not-for-profit titles distributed purely online. As detailed by a frustrated post on Reddit, increased GRB monitoring has apparently led to a number of free games being taken down.

The system is affecting for-profit firms too, with Valve's digital distribution service Steam reportedly facing a "complete block" because none of the games it hosts have paid to be GRB-certified.

Earlier this year, the GRB threatened to block Google's Android Market in its entirety unless the over 4000 unrated games on the service paid to be certified.

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Alec Meer

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A 10-year veteran of scribbling about video games, Alec primarily writes for Rock, Paper, Shotgun, but given any opportunity he will escape his keyboard and mouse ghetto to write about any and all formats.
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